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FeeFiFoFum *splat* goes the giants
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<blockquote data-quote="Stalker0" data-source="post: 8422183" data-attributes="member: 5889"><p>This is the issue of debating the future, neither of us know....because we aren't professional game designers. Would a slightly more complex system that handled a good bit of more encounter design options be preferred by the community....who knows. That's what surveys and playtests are for. You design such a system, you let people try it. Maybe they tell you "nope too much" or they go "holy crap this is perfect!".</p><p></p><p>So in what form the future takes, no one can really know. But I would at least hope we agree that a good future is an improvement over the past. So I will continue to provide my feedback based on my experiences, in the hopes to see even more improvements in the game for the future.</p><p></p><p>To do otherwise is to put our hands up and say "there will never be any more improvements to dnd....the game is finished". If you truly believe dnd is without flaw, perfect in every possible way, the best RPG system that human minds can ever create across all time, then you are right that critique is pointless.</p><p></p><p>But if you do believe there is still room for improvement and growth, then please respect that critique is never pointless, that feedback is a necessary part of that cycle, and just because we can't see a better path, does not stop our desires for one.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8422183, member: 5889"] This is the issue of debating the future, neither of us know....because we aren't professional game designers. Would a slightly more complex system that handled a good bit of more encounter design options be preferred by the community....who knows. That's what surveys and playtests are for. You design such a system, you let people try it. Maybe they tell you "nope too much" or they go "holy crap this is perfect!". So in what form the future takes, no one can really know. But I would at least hope we agree that a good future is an improvement over the past. So I will continue to provide my feedback based on my experiences, in the hopes to see even more improvements in the game for the future. To do otherwise is to put our hands up and say "there will never be any more improvements to dnd....the game is finished". If you truly believe dnd is without flaw, perfect in every possible way, the best RPG system that human minds can ever create across all time, then you are right that critique is pointless. But if you do believe there is still room for improvement and growth, then please respect that critique is never pointless, that feedback is a necessary part of that cycle, and just because we can't see a better path, does not stop our desires for one. [/QUOTE]
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