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<blockquote data-quote="Ancalagon" data-source="post: 8440498" data-attributes="member: 23"><p>I don't own the books so I didn't know if the foes had been modified. The barbarians having 2 attacks instead of one doesn't surprised me - this is an inexperienced GM who likes doing "over the top" things. I think he has a lot of potential, and the game is fun, but some rough edges <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Doubling the attacks of the barbarian undoubtedly would increase their CR.</p><p></p><p>The ranger not loosing concentration on his summoned creature spell is an oversight I think. He took damage and lost it fairly quickly after that, so it's not like we don't monitor concentration, an honest mistakes (mistakes WILL BE MADE during games, it's part of life).</p><p></p><p>The dragon used its breath weapon twice on the party, it was hindered because it didn't want to hit his barbarian allies. The fighter had boots of the winterland so the damage wasn't too bad, and the ranger had absorb element. The monk and sorcerer probably went down but were brought back by the NPC cleric using mass healing word.</p><p></p><p>The dragon stood back a bit initially, then breathed, then attacked the sorcerer, who was able to survive these attacks (somewhat) thanks to light armor + dex + shield + protection from the psi warrior. </p><p></p><p></p><p></p><p>Ok, you have to have a <em>little</em> faith in other members. Do you want me to post screen capture of the roll20 rolls or something? They had 2 attacks each, 6 attacks landed, the monk took 51 pts of damage, which was reduced to 44 damage by the psi warrior's protective field. I must admit I'm not 100% sure on the exact value of how many HP the monk had after that onslaught, but it was "standing but not much".</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8440498, member: 23"] I don't own the books so I didn't know if the foes had been modified. The barbarians having 2 attacks instead of one doesn't surprised me - this is an inexperienced GM who likes doing "over the top" things. I think he has a lot of potential, and the game is fun, but some rough edges :) Doubling the attacks of the barbarian undoubtedly would increase their CR. The ranger not loosing concentration on his summoned creature spell is an oversight I think. He took damage and lost it fairly quickly after that, so it's not like we don't monitor concentration, an honest mistakes (mistakes WILL BE MADE during games, it's part of life). The dragon used its breath weapon twice on the party, it was hindered because it didn't want to hit his barbarian allies. The fighter had boots of the winterland so the damage wasn't too bad, and the ranger had absorb element. The monk and sorcerer probably went down but were brought back by the NPC cleric using mass healing word. The dragon stood back a bit initially, then breathed, then attacked the sorcerer, who was able to survive these attacks (somewhat) thanks to light armor + dex + shield + protection from the psi warrior. Ok, you have to have a [I]little[/I] faith in other members. Do you want me to post screen capture of the roll20 rolls or something? They had 2 attacks each, 6 attacks landed, the monk took 51 pts of damage, which was reduced to 44 damage by the psi warrior's protective field. I must admit I'm not 100% sure on the exact value of how many HP the monk had after that onslaught, but it was "standing but not much". [/QUOTE]
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