new version
Feint (General, Fighter)
You are adept at feinting opponents to catch them off-balanced and get extra damage.
Prerequisites: weapon finesse, improve feint(as gladiator), expert tactician
Benefit: Add Dx to regular bluff for a feint and resistance to feint. Extra +2 damage is addition to all other damage. Feint can be used as one of the multiple attacks (can still use full action and extra attacks).
Normal: standard of move-equivalent action, no +2 damage, no +dx to rolls
Feint (General, Fighter)
You are adept at feinting opponents to catch them off-balanced and get extra damage.
Prerequisites: weapon finesse, improve feint(as gladiator), expert tactician
Benefit: Add Dx to regular bluff for a feint and resistance to feint. Extra +2 damage is addition to all other damage. Feint can be used as one of the multiple attacks (can still use full action and extra attacks).
Normal: standard of move-equivalent action, no +2 damage, no +dx to rolls