Shadowdweller00
Hero
The GM is the arbiter of all. However, there are no such range limitations listed in the ability. Basically, every SINGLE time initiative goes off the ability triggers. Do note that if the barbarian does not attack a hostile creature or take damage then the rage stops.This is regardless of range, difficulty, possibly even line of sight or relatedness. Is he studying a map with his back turned while an invisible, hiding and heavily concealed elf is taking aim 800' away? He knows and could possibly even act before the arrow is released. Stranger still, if the elf would want to take a shot at one of his friends, he would still know something is amiss. Heck, he would probably know if his horse was targeted, while the animal and the rest of the party can be surprised in the first round, he never isWhat if his friend, a rogue, rolled an 18 for his hide check, still being spotted by the elf sniper but being hidden from the barbarian? The elf would grab his weapon, initiative would be rolled, surprise would be determined, first round would start, with the barbarian knowing and being able to act, all while being ignorant of both the attacker and target, possibly even before the elf had drawn his bow.
So why wouldn't it work on NPC's then? What level of relatedness or personal danger is required? Does talking to a stranger on the street, as in a previous example build enough affinity to give the barbarian a chance to stop an assassination attempt? What if it was 100' away? Could he have a chance of interrupting a fight between two groups of NPC's, feeling their intentions? What if it happens out of sight? Even if the insight check would be so difficult that other players wouldn't have a chance of noticing, the barbarian doesn't need a check and would know something is off.
Situation: A minor DEITY prepares to fire an arrow through an invisible planar portal at the barbarian's party.
DM: Ok, everyone roll intiative. BARBARIAN, the hairs on the back of your neck stand up and you are not surprised. Everyone else is.
<Rolls occur and barbarian wins initiative>
DM: Ok, BARBARIAN, it's your turn. You have sense of imminent danger and need to rage or forfeit your turn. But you can't see or hear anything immediately suspicious.
BARBARIAN: Ok, I rage and umm....I dodge?
DM: You are aware that dodge doesn't work against hidden foes and that if you don't attack or take damage then the rage will end?
BARBARIAN: Ok, then...I guess I ready an action to throw a javelin at the first apparent enemy I see.
...And combat proceeds as expected.
[sblock]DM: Ok, a ray of moonlight seems to fly out of nowhere and...hits BARD at AC:53. I presume that strikes?
BARD: Uhh...yeah.
DM: Ok, you take 793 points of radiant damage.
BARD: That's like ten times my max hit points!
DM: Ok, BARD is enveloped in flash of silvery light. His body crumbles to a pile of fine sand which blows away in the breeze. None of you see anything still, but nobody is surprised any more. Your turn again, Barbarian. Your rage has worn off.
BARBARIAN: I try to search for a source...Investigation roll of 16?
DM: You THINK you remember seeing the ray of light come from THIS square, but there are no immediate signs of an enemy or any other disturbance over there. Well...aside from a few remaining grains of BARD that have made their way over there.
BARBARIAN: I rage again and move up to that space.
DM: Another ray of light flashes beside you, Barbarian, and strikes Wizard for 750 points of radiant damage.
BARBARIAN: It's striking with disadvantage because it's using a ranged attack and I'm adjacent, right?
DM: You still can't discern anything, but that possibility has been taken into account. The ray still hits.
WIZARD: Wait, I cast shield as a reaction.
DM: Ok, the ray strikes AC: 51. That still hits, right?
WIZARD: Yeah...
DM: Wizard also crumbles to dust. Go ahead, Cleric.
CLERIC: I uhh pray to my god and run inside that building over there.
DM: You're up, Rogue
ROGUE: I run around screaming "Why, why?" and then drop prone.
DM: Back to the top. Barbarian your rage has worn off again. What do you do?
BARBARIAN: That last ray came from this space?
DM: Yup.
BARBARIAN: Ok, I try to strike whatever is in that space.
DM: Go ahead and roll, at disadvantage.
<The barbarian rolls>
BARBARIAN: Ok, that's AC 17.
DM: Your axe flies through the air, contacting nothing. Another ray of light flashes from that space....flying between Barbarian's legs. It curves sharply through the doorway of the building and flies at Cleric.
<DM rolls>
CLERIC: WHAT!!?!!
DM: Ok, whatever the thing is - for some reason unbeknownst to you (OOC: the deity can't see the cleric through the portal, but its literally godlike hearing pinpoints the location of the poor priest anyway) the ray of light has disadvantage. But it still hits AC 47. I presume that strikes.
CLERIC, groaning: Yes.
DM: Ok, 697 damage points of radiant damage. The rest of you see a brief flash of light from inside that building. Your turn, Rogue.
ROGUE: Steve, why precisely are we playing this game again?
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