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Feudal Lords Setting
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<blockquote data-quote="Jraynack" data-source="post: 2831093" data-attributes="member: 13894"><p>Well, first of all - thanks for your feedback and your compliments.</p><p></p><p>As for the questions:</p><p></p><p>A larger setting book is in the works - it will contain previous core releases (such as the household knight and other similiar products - as well as some updated info from various Poor Gamer's Almanac featuring articles about the setting). As for a release date, we are aiming at later this year or ealry next. Although, we officially have yet to announce it, the PGA will be a quarterly magazine so that we can throw our efforts in the campaign book.</p><p></p><p>The following core classes are in the works with the first two almost ready for release - the summoner (a person who looks for transgressers of the faith and summons them before church officials), the feudal lords cleric, the possessed, and the healer.</p><p></p><p>The dwarven book for the setting is nearing completion (the player's guide for it is completely done) as well as several adventures set in Cthonia.</p><p></p><p>How big will the setting be - well, big enough. We want the setting to be intimate - so no world maps for a start. We will explore each region which will expand the setting. We don't want everything written in stone to hamper creative DMs adding to the setting and making it their own. The campaign book will feature Cthonia, Darcadia (directly south), and the revised Hill Lands. </p><p></p><p>The Guidebooks are completely compatible (however, we may change some of the names of the real world orders presented for the setting).</p><p></p><p>Well, that's a start - if there is anything else, just let us know - we will be making some official announcements in the next couple of weeks.</p></blockquote><p></p>
[QUOTE="Jraynack, post: 2831093, member: 13894"] Well, first of all - thanks for your feedback and your compliments. As for the questions: A larger setting book is in the works - it will contain previous core releases (such as the household knight and other similiar products - as well as some updated info from various Poor Gamer's Almanac featuring articles about the setting). As for a release date, we are aiming at later this year or ealry next. Although, we officially have yet to announce it, the PGA will be a quarterly magazine so that we can throw our efforts in the campaign book. The following core classes are in the works with the first two almost ready for release - the summoner (a person who looks for transgressers of the faith and summons them before church officials), the feudal lords cleric, the possessed, and the healer. The dwarven book for the setting is nearing completion (the player's guide for it is completely done) as well as several adventures set in Cthonia. How big will the setting be - well, big enough. We want the setting to be intimate - so no world maps for a start. We will explore each region which will expand the setting. We don't want everything written in stone to hamper creative DMs adding to the setting and making it their own. The campaign book will feature Cthonia, Darcadia (directly south), and the revised Hill Lands. The Guidebooks are completely compatible (however, we may change some of the names of the real world orders presented for the setting). Well, that's a start - if there is anything else, just let us know - we will be making some official announcements in the next couple of weeks. [/QUOTE]
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