Ry
Explorer
Good day; I'm just starting my third single-player play-by-post game with an out-of-town player. Basically, he's a local gnomish wanderer, who sees it as his duty to protect about a twenty-mile square of small villages. He's halfway between a local messenger and a mayor, resolving disputes and such. The player has strong preferences for non-violent adventure situations, although he's not averse to getting his hands dirty (although this usually means running away and getting a town's worth of guards).
So after careful consideration, I've decided to take a dark, fey-themed approach to the campaign; children disappearing, strange sights by locals - all ignored by the big human kingdom that owns the territory. Development will lead our gnomish hero down dark paths under knotty roots to strange courtyards peopled by sprites and ruled over by a dark faerie witch. So I'm wondering if you've had good experience with fey-themed adventures, and what kind of situations or encounters have been really engrossing for the players. Even if you haven't done anything like this, and you have good ideas for non-violent countryside encounters, please, post them here!
So after careful consideration, I've decided to take a dark, fey-themed approach to the campaign; children disappearing, strange sights by locals - all ignored by the big human kingdom that owns the territory. Development will lead our gnomish hero down dark paths under knotty roots to strange courtyards peopled by sprites and ruled over by a dark faerie witch. So I'm wondering if you've had good experience with fey-themed adventures, and what kind of situations or encounters have been really engrossing for the players. Even if you haven't done anything like this, and you have good ideas for non-violent countryside encounters, please, post them here!