Feywild/Shadowfell Campaign Settings

Should the Feywild and/or the Shadowfell be given the full campaign setting treatment

  • The Feywild should definately be expanded into a full setting.

    Votes: 49 70.0%
  • The Shadowfell should definately be expanded into a full setting.

    Votes: 47 67.1%
  • No, the Manual of the Planes is enough.

    Votes: 18 25.7%

Actually, from the cities that have been detailed for the Feywild so far, there's practically an anticorrelation between the World and the Feywild. It seems the major cities of the Feywild they've described overlap with wilderness areas in the World and the cities of the World are often wilderness in the Feywild.
 

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Just a thought that occured to me. What would you think of Feywild and/or the Shadowfell being fleshed out into full campaign settings. Something that could be used to run games completely set in those places, not unlike the FRCG. Even if you didn't want to use them as full settings it would great supplemental material.
I'd buy it. Personally, i'd prefer that the feywild, shadowfell, astral dominions, and elemental chaos each get their own book with locations, adventure hooks, some example adventures, and npc's.

Feywild could give us the isle of dread, primal stuff, faeries and giants, and slant towards 'wilderness adventuring'.
shadowfell could give us ravenloft, undead stuff, and slant towards 'city adventuring'.
astral dominions could give us spelljamming, divine stuff, githyanki, githzerai, angels, demons, and gods, and slant towards 'planar travel based adventuring'.
I don't know what elemental chaos would give us...

I would prefer not to be flooded with hundreds of new feats, paragon paths, magic items, etc.
 

Any new campaign setting material would be welcome.

The decision to only re-imagine already established settings is a mistake IMHO. A brand new 4E etting built from the floor up would be great. But if WotC won't do that (for whatever reason) then I'd be perfectly happy with either additional Feywild or Shadowfell setting material.
 

I'm running my son in a solo adventure (we need a solo, so we can play when only he and I have time), and he's an Eladrin wizard set in Mithrendain. So I've got a campaign set entirely in the Feywild.

I've been thinking about plane hopping to the Material, and what makes it exotic and strange for fey. I think a setting book that reorders the parallel planes would be cool. "Of course the Feywild is the main plane. The Mundane and the Shadowfell are just pale reflections of the one true plane..."

PS
 


I would buy books on the Feywild and Shadowfell, but I don't think they're a good idea. Whilst I'm hungry for more material on them, I don't want to see mapped out countries or fixed political structures. WotC's approach of unconnected dots has been spot on so far.

What I would most like to see is more material delivered in the way it has been so far, e.g. the Shadowfell material in Open Grave, etc. and articles and adventures in Dragon and Dungeon magazine. What would be especially good would be a published module or three set in the Shadowfell. Probably wont see it for a whlie, but it would be the best approach imo. Lots of material please, but in such a way that we can move it around how we like.
 

For statless books of faeries, it's hard to beat [ame=http://www.amazon.com/Arthur-Spiderwicks-Field-Fantastical-Around/dp/1416960953/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1232571678&sr=8-1]Arthur Spiderwick's Field Guide to the Fantastical World Around You[/ame]. As a bonus, it's illustrated by Tony DiTerlizzi.
 

Count me as another one in the group that wants to see much more inner-planar material without having an actual setting. In particular, I want a Faerie Book in the style of the Draconomicon or Open Grave. And a MotP 2 sounds lovely.
 


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