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Fictional positioning and currency rules in 4e.
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<blockquote data-quote="LostSoul" data-source="post: 5561254" data-attributes="member: 386"><p>Interesting. Thanks for that, Chris.</p><p></p><p></p><p></p><p>This is the option I would have chosen.</p><p></p><p>My experiences were generally that, even though I (as DM) allowed such actions, and when PCs attempted these actions the players noted that they were even better than their PC's at-will actions, I rarely saw this sort of thing happen.</p><p></p><p>In one very difficult encounter (5 8th-level PCs against a MM1 Human Lich), I tried to load the encounter area with neat stuff that could be used. I can recall a strange grasping tentacle thing and some arcane experiments. (I didn't pre-determine how they could be used; I wanted to leave that for the players to decide.) I told the players that they could manipulate these things.</p><p></p><p>The players didn't pay much attention to anything that wasn't on their character sheet, not until the very end of the encounter (when an Immovable Rod was jammed into the Lich's mouth to keep him from maintaining his zone), when it looked like the PCs were going to die.</p><p></p><p>My experience has led me to believe that, unless the players are really focused on the fictional situation, the game's complexity makes it hard to deal with all the choices you've got on your character sheet as well as the ones the fictional situation presents.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5561254, member: 386"] Interesting. Thanks for that, Chris. This is the option I would have chosen. My experiences were generally that, even though I (as DM) allowed such actions, and when PCs attempted these actions the players noted that they were even better than their PC's at-will actions, I rarely saw this sort of thing happen. In one very difficult encounter (5 8th-level PCs against a MM1 Human Lich), I tried to load the encounter area with neat stuff that could be used. I can recall a strange grasping tentacle thing and some arcane experiments. (I didn't pre-determine how they could be used; I wanted to leave that for the players to decide.) I told the players that they could manipulate these things. The players didn't pay much attention to anything that wasn't on their character sheet, not until the very end of the encounter (when an Immovable Rod was jammed into the Lich's mouth to keep him from maintaining his zone), when it looked like the PCs were going to die. My experience has led me to believe that, unless the players are really focused on the fictional situation, the game's complexity makes it hard to deal with all the choices you've got on your character sheet as well as the ones the fictional situation presents. [/QUOTE]
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