Mustrum_Ridcully
Legend
THis reminds me of my opinion of having spell durations expressed in minutes or hours or whatever. I don't like it.
I have less problem with miniature/grid focused combat, but _if_ you have give me feet or squares, then I'll probably end up with some grid-based game. I have the tools to do that almost always available when I am playing, so it's okay. But I would really love to see the core of D&D moving further away from that as well, and allow me to use abstractions here as well.
And seriously, when they express all distances and speeds in increments of 5 ft, they really are better off using squares, because I always end up getting confused whether someone is talking about numbers of battl egrid squares or numbers of feet.
I have less problem with miniature/grid focused combat, but _if_ you have give me feet or squares, then I'll probably end up with some grid-based game. I have the tools to do that almost always available when I am playing, so it's okay. But I would really love to see the core of D&D moving further away from that as well, and allow me to use abstractions here as well.
And seriously, when they express all distances and speeds in increments of 5 ft, they really are better off using squares, because I always end up getting confused whether someone is talking about numbers of battl egrid squares or numbers of feet.