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<blockquote data-quote="Emberashh" data-source="post: 8966490" data-attributes="member: 7040941"><p>Important to note that DND isn't a competition. If a player feels outshined or less useful then the party isn't being given enough to do concurrently. </p><p></p><p>No one player should have the single answer and there shouldn't be a single answer to begin with. </p><p></p><p>To make an analogy to the movies, take Ocean's 11. Clooney's character is just as capable a pickpocket as Damon's character is. Not only does Clooney not have to butt in and do Damon's job as part of the heist, but he has other things he needs to do that are more suited to him. </p><p></p><p>That works because the heist takes the entire group to pull off and people only step on each others toes when something goes wrong and they need to fix it. </p><p></p><p>Back in DND land this is something that tends to be more on the DM than the game itseld; niche protection isn't a thing 5e emphasizes because its not trying to force people to play a particular role, so you're going to have overlaps in abilities. </p><p></p><p>Those overlaps may on occasion be stark, but it still comes down to how the adventure is being run whether or not that even matters.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 8966490, member: 7040941"] Important to note that DND isn't a competition. If a player feels outshined or less useful then the party isn't being given enough to do concurrently. No one player should have the single answer and there shouldn't be a single answer to begin with. To make an analogy to the movies, take Ocean's 11. Clooney's character is just as capable a pickpocket as Damon's character is. Not only does Clooney not have to butt in and do Damon's job as part of the heist, but he has other things he needs to do that are more suited to him. That works because the heist takes the entire group to pull off and people only step on each others toes when something goes wrong and they need to fix it. Back in DND land this is something that tends to be more on the DM than the game itseld; niche protection isn't a thing 5e emphasizes because its not trying to force people to play a particular role, so you're going to have overlaps in abilities. Those overlaps may on occasion be stark, but it still comes down to how the adventure is being run whether or not that even matters. [/QUOTE]
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