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<blockquote data-quote="CreamCloud0" data-source="post: 8967636" data-attributes="member: 7034710"><p>my argument is that these are basic actions in a fight anyone should be able to do, they ought to be codified better, my secondary point is that as a specialist of martial combat the fighter should be better at these sorts of combat techniques.</p><p></p><p>we don't need a 'simple class' maybe we ought to have simple options for various classes but the 'fighter needs to be the simple easy class for newbies' attitude needs to go die in a hole IMO.</p><p></p><p>i got near all those original options i suggested off the battlemaster maneuvre list, it's not dirty fighting it's combat techniques, you only think it's for the rogue because you're sterotyping it as dirty fighting.</p><p></p><p>cool, now give us all the other basic things that people could do in a fight that way too</p><p></p><p>what would qualify as buffing alot of those things would mean making basic rules for them that don't require superiority dice.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8967636, member: 7034710"] my argument is that these are basic actions in a fight anyone should be able to do, they ought to be codified better, my secondary point is that as a specialist of martial combat the fighter should be better at these sorts of combat techniques. we don't need a 'simple class' maybe we ought to have simple options for various classes but the 'fighter needs to be the simple easy class for newbies' attitude needs to go die in a hole IMO. i got near all those original options i suggested off the battlemaster maneuvre list, it's not dirty fighting it's combat techniques, you only think it's for the rogue because you're sterotyping it as dirty fighting. cool, now give us all the other basic things that people could do in a fight that way too what would qualify as buffing alot of those things would mean making basic rules for them that don't require superiority dice. [/QUOTE]
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