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<blockquote data-quote="Vikingkingq" data-source="post: 5995550" data-attributes="member: 66208"><p>Here's the thing - I don't think the Fighter needs to be "poor" at the other pillars, but rather "narrow," and then the trick is to make sure that the "narrow" aspect of the Fighter's non-combat abilities appears often enough in adventures and the like so that people don't feel the Fighter is useless outside of combat.</p><p></p><p>Let's take social stuff for example - I think there's a good case to be made for making the Fighter class have something similar to the current Soldier background (although hopefully Backgrounds will give a baseline of Social competency) such that Fighters have a niche of being good at interacting with soldiers, gladiators, watchmen, and other people for whom martial skill is important in their life. Rogues and bards should still be better, and they should be better at interacting with all kinds of people (warrior types, religious people, commoners, nobility, other races, etc.), but maybe Fighters are halfway between them and a Wizard in dealing with just that type of people. </p><p></p><p>Likewise, I think there's a niche for the Fighter to shine in exploration - to an extent, their stats should give them a baseline competency because they probably have High Strength, Con, or Dex. But what I hope we see is the environmental equivalent of skills challenges, so that we have examples of particular kinds of locations such as: Difficult Crossings (rickety bridges over a gorge, fording a swift river, a really steep mountain pass), or Ruins (with rubble, crumbling buildings, untended flora, and cultural artifacts). And in these locations, there's a wide range of different things you can do to help the party explore or move through and Fighters are good at a particular subset of these (say, climbing ahead to carry a rope for the rest of the party, or shifting boulders or rubble, or holding the end of a rope steady, or kicking in doors, etc.) but less so than Rogues or Rangers who are better at every aspect, but more so than a Wizard.</p></blockquote><p></p>
[QUOTE="Vikingkingq, post: 5995550, member: 66208"] Here's the thing - I don't think the Fighter needs to be "poor" at the other pillars, but rather "narrow," and then the trick is to make sure that the "narrow" aspect of the Fighter's non-combat abilities appears often enough in adventures and the like so that people don't feel the Fighter is useless outside of combat. Let's take social stuff for example - I think there's a good case to be made for making the Fighter class have something similar to the current Soldier background (although hopefully Backgrounds will give a baseline of Social competency) such that Fighters have a niche of being good at interacting with soldiers, gladiators, watchmen, and other people for whom martial skill is important in their life. Rogues and bards should still be better, and they should be better at interacting with all kinds of people (warrior types, religious people, commoners, nobility, other races, etc.), but maybe Fighters are halfway between them and a Wizard in dealing with just that type of people. Likewise, I think there's a niche for the Fighter to shine in exploration - to an extent, their stats should give them a baseline competency because they probably have High Strength, Con, or Dex. But what I hope we see is the environmental equivalent of skills challenges, so that we have examples of particular kinds of locations such as: Difficult Crossings (rickety bridges over a gorge, fording a swift river, a really steep mountain pass), or Ruins (with rubble, crumbling buildings, untended flora, and cultural artifacts). And in these locations, there's a wide range of different things you can do to help the party explore or move through and Fighters are good at a particular subset of these (say, climbing ahead to carry a rope for the rest of the party, or shifting boulders or rubble, or holding the end of a rope steady, or kicking in doors, etc.) but less so than Rogues or Rangers who are better at every aspect, but more so than a Wizard. [/QUOTE]
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