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<blockquote data-quote="kerleth" data-source="post: 5997358" data-attributes="member: 84383"><p><strong>RE: Bowseat</strong></p><p></p><p>Well, I would say easily 90-95% of the things I've done (or had done to me, lol) were "at-wills" but there are rare exceptions. Also, we are talking about a system that requires DM fiat to arbitrarily rule in a con check or your character could hypothetically fight from sunup till sundown, so we shouldn't get too granular. Actually, I'm perfectly okay with the fighter being the consistent warrior. Although having a few CS abilities who's depleted dice didn't return until you took a short rest or that simply had a hard limit would be cool for those who wanted them and even just for a change of pace on an otherise "consistent" fighter. Honestly, in a world where you just have to staple wings on a horse and it can fly, I think it's more important to give everybody the options they want so they can have fun. The trick is to maintain intraparty balance (I think I used that phrase correctly).</p></blockquote><p></p>
[QUOTE="kerleth, post: 5997358, member: 84383"] [b]RE: Bowseat[/b] Well, I would say easily 90-95% of the things I've done (or had done to me, lol) were "at-wills" but there are rare exceptions. Also, we are talking about a system that requires DM fiat to arbitrarily rule in a con check or your character could hypothetically fight from sunup till sundown, so we shouldn't get too granular. Actually, I'm perfectly okay with the fighter being the consistent warrior. Although having a few CS abilities who's depleted dice didn't return until you took a short rest or that simply had a hard limit would be cool for those who wanted them and even just for a change of pace on an otherise "consistent" fighter. Honestly, in a world where you just have to staple wings on a horse and it can fly, I think it's more important to give everybody the options they want so they can have fun. The trick is to maintain intraparty balance (I think I used that phrase correctly). [/QUOTE]
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