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Fighters and Feats, Oh the Humanity!
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<blockquote data-quote="TwoSix" data-source="post: 6360747" data-attributes="member: 205"><p>If you're using the human +1 to all 6 variant, why would use an array with 4 even scores? We should be point-buying to get 5 odd scores.</p><p></p><p>Let's try:</p><p></p><p>Str 15 +1 = 16</p><p>Dex 13 + 1 = 14</p><p>Con 15 + 1 = 16</p><p>Int 8 + 1 = 9</p><p>Wis 11 +1 = 12</p><p>Cha 9 + 1 = 10</p><p></p><p>Leveling up:</p><p>4th: +2 Str</p><p>6th: +2 Str (Capped at 20)</p><p>8th: +2 Con</p><p>12th: +2 Con (Capped at 20)</p><p>14th: +2 Dex </p><p>16th: +2 Dex</p><p>19th: +2 Dex (Capped at 20)</p><p></p><p>So:</p><p></p><p>Str 20</p><p>Dex 20</p><p>Con 20</p><p>Int 9</p><p>Wis 12</p><p>Cha 10</p><p></p><p>Pretty much identical to the M. Dwarf, without the cool bonuses. Sigh, yea, that's not so good.</p><p></p><p>Let's really play to the human's strength and go as well-rounded as possible.</p><p></p><p>Str 13 + 1 = 14</p><p>Dex 13 + 1 = 14</p><p>Con 13 + 1 = 14</p><p>Int 10 + 1 = 11</p><p>Wis 13 + 1 = 14</p><p>Cha 13 + 1 = 14</p><p></p><p>Then we level:</p><p></p><p>4th: +2 Str</p><p>6th: +2 Str </p><p>8th: +2 Str (Capped at 20)</p><p>12th: +2 Con </p><p>14th: +2 Con</p><p>16th: +2 Con (Capped at 20)</p><p>19th: +2 Dex </p><p></p><p>Final totals:</p><p>Str 20</p><p>Dex 16</p><p>Con 20</p><p>Int 11</p><p>Wis 14</p><p>Cha 14</p><p></p><p>So, at the cost of a little Dex, we can get a really well rounded character. Of course, he's behind on his hit points and attack bonus for a lot of the game. </p><p></p><p>Yea, +1 for humans does need a little something extra.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6360747, member: 205"] If you're using the human +1 to all 6 variant, why would use an array with 4 even scores? We should be point-buying to get 5 odd scores. Let's try: Str 15 +1 = 16 Dex 13 + 1 = 14 Con 15 + 1 = 16 Int 8 + 1 = 9 Wis 11 +1 = 12 Cha 9 + 1 = 10 Leveling up: 4th: +2 Str 6th: +2 Str (Capped at 20) 8th: +2 Con 12th: +2 Con (Capped at 20) 14th: +2 Dex 16th: +2 Dex 19th: +2 Dex (Capped at 20) So: Str 20 Dex 20 Con 20 Int 9 Wis 12 Cha 10 Pretty much identical to the M. Dwarf, without the cool bonuses. Sigh, yea, that's not so good. Let's really play to the human's strength and go as well-rounded as possible. Str 13 + 1 = 14 Dex 13 + 1 = 14 Con 13 + 1 = 14 Int 10 + 1 = 11 Wis 13 + 1 = 14 Cha 13 + 1 = 14 Then we level: 4th: +2 Str 6th: +2 Str 8th: +2 Str (Capped at 20) 12th: +2 Con 14th: +2 Con 16th: +2 Con (Capped at 20) 19th: +2 Dex Final totals: Str 20 Dex 16 Con 20 Int 11 Wis 14 Cha 14 So, at the cost of a little Dex, we can get a really well rounded character. Of course, he's behind on his hit points and attack bonus for a lot of the game. Yea, +1 for humans does need a little something extra. [/QUOTE]
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