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Fighting a Medusa with mirrors?
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<blockquote data-quote="Marshall Gatten" data-source="post: 6149856" data-attributes="member: 6705156"><p>To be brutally realistic, if I could turn somebody to stone by having them get a glimpse of me, and I knew they were coming to kill me, here's how I might defend myself: Paint a map of my lair (probably an inaccurate one, but convincing) and make it complex enough that the whole party will want to take a nice prolonged look at it. Hang it so it covers a hole in the wall at head height. As soon as the characters are all nicely focused on that spot, I'd knock the painting down from behind and leer at them through the hole during the surprise round. Nobody is going to be reading the map through a mirror. If any of them make their saving throw, then step two is pulling the rope that triggers the deadfall trap dropping tons of rocks on them. (For extra flavor, instead of just regular rocks, perhaps they are actually statues of past victims.) Survivors get poison arrows shot at them through the hole in the wall. It's hard to imagine Medusa, knowing ahead of time that the party is on their way, being anything other than a TPK.</p><p></p><p>(I know she can't gaze attack the whole party at once as written, but what does that mean when the entire party is looking at her? You're not supposed to be able to look upon Medusa. If she can get the attention of several people at once, I see no reason that each of those several shouldn't have to roll their saves. Then again, Medusa is a higher CR in my game than in most, I suppose.)</p></blockquote><p></p>
[QUOTE="Marshall Gatten, post: 6149856, member: 6705156"] To be brutally realistic, if I could turn somebody to stone by having them get a glimpse of me, and I knew they were coming to kill me, here's how I might defend myself: Paint a map of my lair (probably an inaccurate one, but convincing) and make it complex enough that the whole party will want to take a nice prolonged look at it. Hang it so it covers a hole in the wall at head height. As soon as the characters are all nicely focused on that spot, I'd knock the painting down from behind and leer at them through the hole during the surprise round. Nobody is going to be reading the map through a mirror. If any of them make their saving throw, then step two is pulling the rope that triggers the deadfall trap dropping tons of rocks on them. (For extra flavor, instead of just regular rocks, perhaps they are actually statues of past victims.) Survivors get poison arrows shot at them through the hole in the wall. It's hard to imagine Medusa, knowing ahead of time that the party is on their way, being anything other than a TPK. (I know she can't gaze attack the whole party at once as written, but what does that mean when the entire party is looking at her? You're not supposed to be able to look upon Medusa. If she can get the attention of several people at once, I see no reason that each of those several shouldn't have to roll their saves. Then again, Medusa is a higher CR in my game than in most, I suppose.) [/QUOTE]
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Fighting a Medusa with mirrors?
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