zigmenthotep
First Post
I'm planning an adventure that ends with a Medusa fight, and am understandable concerned about the campaign ending ability of such an encounter. As the PCs are going to be aware that they'll be fighting a Medusa, and have time to prepare, I can safely assume one of the players is going to think of mirrors. Which is good since I like to reward ingenuity and want to give them better than a 50% chance.
Best I could come up with so far is such: Mirror requires 1 hand, no shield bonus if used on the same arm as mirror (or using a mirrored shield), monster has concealment, 30% chance of loosing dexterity bonus against attacks.
I'd be more than happy to hear any suggestions, as I am less than 100% satisfied with this system. Mainly because it completely nullifies the petrifying gaze.
Best I could come up with so far is such: Mirror requires 1 hand, no shield bonus if used on the same arm as mirror (or using a mirrored shield), monster has concealment, 30% chance of loosing dexterity bonus against attacks.
I'd be more than happy to hear any suggestions, as I am less than 100% satisfied with this system. Mainly because it completely nullifies the petrifying gaze.