jamesmanhattan
Explorer
The Poison comes from the "Bite".
If someone is bitten, they must make a DC12 Fort save or suffer the "effect" of the poison.
The effect of the poison is that: the damage becomes hard to cure. When a caster casts Cure Light Wounds on that victim, they must make a DC20 "Caster Level Check" or the spell fizzles, and they lose the spell. That's a d20+(their Level in the spell casting class). i.e very hard. Note: no "ability modifier" such as WIS or CHA gets added to that roll.
If someone is bitten, they must make a DC12 Fort save or suffer the "effect" of the poison.
The effect of the poison is that: the damage becomes hard to cure. When a caster casts Cure Light Wounds on that victim, they must make a DC20 "Caster Level Check" or the spell fizzles, and they lose the spell. That's a d20+(their Level in the spell casting class). i.e very hard. Note: no "ability modifier" such as WIS or CHA gets added to that roll.