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General Tabletop Discussion
*Dungeons & Dragons
Fighting Styles seem to be an afterthought rather than integral..
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<blockquote data-quote="Chaosmancer" data-source="post: 7089145" data-attributes="member: 6801228"><p>[MENTION=22779]Hussar[/MENTION]</p><p></p><p>I like that redo of the Protection Style, stealing that for my own game if you don't mind.</p><p></p><p>Man, I'm going to have to start making a document to show new players with the various tweaks and changes I've made to the base game. </p><p></p><p></p><p>To Fighting Styles:</p><p></p><p>Do people really see Great Weapon style as weak? Sure, it might not do much for Greataxes or polearms, but I've found it is phenomenal on Greatswords and Mauls due to their 2d6 damage die. It turns out a very reliable mid range of damage that is on the high end of what the longsword and shield guy can do, while still allowing big spikes. </p><p></p><p></p><p>And yeah, mechanically it makes sense that if you are "the better archer" and you have an easier time shooting around cover and shields, that you have an even easier time hitting the guy whose standing in the open without a shield. </p><p></p><p>Wouldn't that be really weird? "Get behind cover so I can hit you better you beast!"</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7089145, member: 6801228"] [MENTION=22779]Hussar[/MENTION] I like that redo of the Protection Style, stealing that for my own game if you don't mind. Man, I'm going to have to start making a document to show new players with the various tweaks and changes I've made to the base game. To Fighting Styles: Do people really see Great Weapon style as weak? Sure, it might not do much for Greataxes or polearms, but I've found it is phenomenal on Greatswords and Mauls due to their 2d6 damage die. It turns out a very reliable mid range of damage that is on the high end of what the longsword and shield guy can do, while still allowing big spikes. And yeah, mechanically it makes sense that if you are "the better archer" and you have an easier time shooting around cover and shields, that you have an even easier time hitting the guy whose standing in the open without a shield. Wouldn't that be really weird? "Get behind cover so I can hit you better you beast!" [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Fighting Styles seem to be an afterthought rather than integral..
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