Final combat went wrong... Do over?

Re: Re: Re: Final combat went wrong... Do over?

Grazzt said:


:) What's wrong with this?

What's wrong with quoting one of the campiest lines from Attack of the Clones in the context of a situation almost exactly the same? Nothing, if you don't mind your players either giggling or rolling their eyes as you describe a climactic encounter.
 

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Re: Re: Re: Re: Final combat went wrong... Do over?

Kai Lord said:


What's wrong with quoting one of the campiest lines from Attack of the Clones in the context of a situation almost exactly the same? Nothing, if you don't mind your players either giggling or rolling their eyes as you describe a climactic encounter.

True enough Kai, my friend. :)
 

Re: Re: Re: Final combat went wrong... Do over?

Grazzt said:


Hell, look at Star Wars: Return of the Jedi, Vader turns on the Emperor at the end. Granted, it was to save his son, but....he still turned on his friend and ally, the Emperor. Not exactly the same as the above situation, but similar.

What a huge spoiler!!

I was waiting to see Star Wars until all 6 movies were done so I can see them in order. Now it's all spoiled for me! My life is over! What have I been doing these past 25 years?!

;)
 

If characters die, they die.

Players that are allowed to have charcters who never die end up throwing fits when a different DM has then later in life, and really, do any of us need another crybaby?

If they're dead, they're dead.

Maybe smarter next time
 


If you'd made a massive rules error against the players, such that they should have won but instead all died, you might want to rewrite history. That I could understand.

But, replay an encounter because it didn't have the desired dramatic effect? Is that what you're asking?

If so, then no. It isn't like you'd get the desired drama from a replay anyway. There'd be little point. They can't all be gems. Occasionally the thing you hoped would go over big flops. No big deal.
 

I actually had the culminating climax of an entire year's worth of gaming end up in a TPK. The über-bad guys won; took over the world too. This wasn't necessarily my fault as a DM, wasn't necessarily the PC's fault - just the way the die tumbled.

Anywho - the reason I'm telling you this is 'cuz I ended up essentially picking up the pieces. Instead of ending the campaign where it 'twas and beginning anew - I decided to take this "what if" and apply it.

So new game was started in same world a few hundred years later with über-bad guys still large and in charge. The new PC's were used to the slavery and intolerance that was ever-present and the purpose of this game was to get rid of über-bad guys and eventually reform societies into what they once were. Another year + of gaming - and it all worked out.

All in all, same result - took longer - but I tell ya, my players were much more satisfied with having stomped über-bad guys on their second go-around.

"When life hands you a lemon . . . throw it back at life!"
 

Well... I'm very appreciative all the different replies to the subject matter I post earlier.
I definitely don't want to suspend belief in the campaign world. This is the best reason not to re-run the encounter along with a ton of others.
The party didn't lose the final battle, but since I didn't get the dramatic result expected I went with the villain's back-up plan.
Background: There are four artifacts each placed in four different temples forming a box of protection around the land from an ancient evil called the serpent. The items were removed, three by the villain and one by the players who beat her to it. Her goal is to destroy them all in order to bring the protection barrier down forever.
Back-up Plan: Make sure at least one of the artifacts gets destroyed. A hook I planted earlier in the campaign was two artifacts would fight to destroy one another. This was the result of the final battle.
The party is now going to the glacier covered north to the bring the fight to her.
 

If the player's characters have been a thorn in the villain's side for so long, would she attack them directly (using her lackies of course), or would she be better off preparing for their arrival at her temple. She knows they're comming for her, she was in hiding near them when they discussed sending a planar ally to scope out the glacier where her temple resides.



Thanks to all again for the help :)
 

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