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<blockquote data-quote="GreatestHonor" data-source="post: 9213062" data-attributes="member: 7042229"><p>A rare treat found mainly in Keycatrich Trench and occasionally in the wild. Its soft blushing tone betokens an ability to both take the heat and get out of the kitchen.</p><p></p><p><strong>Bavarois</strong></p><p><em>Medium Ooze (Daemon), Chaotic Evil</em><img src="https://www.enworld.org/attachments/1599001688295-png.125413/" alt="1599001688295.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class</strong> 6</p><p><strong>Hit Points</strong> 110 (20d8 + 20)</p><p><strong>Speed</strong> 10 ft.</p><p><strong>Initiative</strong> 6 (-4)</p><p><img src="https://www.enworld.org/attachments/1599001689306-png.125414/" alt="1599001689306.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>14 (+2)</td><td>3 (-4)</td><td>13 (+1)</td><td>1 (-5)</td><td>6 (-2)</td><td>2 (-4)</td></tr></table><p><img src="https://www.enworld.org/attachments/1599001691083-png.125415/" alt="1599001691083.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Damage Resistance</strong> nonmagical bludgeoning, piercing, and slashing</p><p><strong>Damage Immunities</strong> fire</p><p><strong>Condition Immunities</strong> Charmed, Deafened, Exhaustion, Frightened, Prone</p><p><strong>Senses</strong> darkvision 60 ft., passive Perception 8</p><p><strong>Languages</strong> ——</p><p><strong>Challenge</strong> 3 (700 XP) <strong>Proficiency Bonus</strong> +2</p><p><img src="https://www.enworld.org/attachments/1599001692326-png.125416/" alt="1599001692326.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em><strong>Amorphous.</strong></em> The flan can move through a space as narrow as 1 inch wide without squeezing.</p><p></p><p><strong><em>Aversion to Sunlight.</em></strong> When the flan enters or starts its turn in an area of sunlight it must succeed a DC 15 Constitution saving throw or have its Constitution ability score reduced by 1. If the flan’s Constitution score reaches 0 this way, it is destroyed. This reduction disappears after a short or long rest within an area of darkness. While within sunlight, the flan has Disadvantage on attack rolls and ability checks.</p><p></p><p><strong><em>Daemonic Attacks.</em></strong> Whenever the flan deals damage against another creature other than another daemon, that creature must succeed on a DC 11 Constitution or Charisma saving throw (creature’s choice) or have its hit point maximum reduced by half of the damage dealt. If this effect would reduce a creature’s maximum hit points to 0, it is slain instantly. This reduction can be reverted by a short or long rest or the spell <em>lesser restoration</em> or similar magic.</p><p></p><p><em><strong>Elemental Empowerment.</strong></em> If the flan takes fire damage, its next weapon attack deals an additional 10 (3d6) fire damage. The flan can only gain this benefit once per round.</p><p></p><p><strong><em>Fire Absorption.</em></strong> Whenever the flan takes fire damage, it takes no damage and instead regains a number of hit points equal to the amount of damage dealt.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><strong><em>Multiattack.</em></strong> The flan makes two <em>Pseudopod</em> attacks</p><p></p><p><em><strong>Psuedopod.</strong></em> <em>Melee Weapon Attack:</em> +4 to hit, reach 10 ft., one target. <em>Hit.</em> 6 (1d8 + 2) bludgeoning damage plus 10 (3d6) necrotic damage.</p><p></p><p><strong><em>Flop.</em></strong> The flan jumps into the air and lands in an area of its choice within 10 feet. Any other creature in the area must succeed a DC 11 Dexterity saving throw or take 9 (2d8) bludgeoning damage plus 10 (3d6) necrotic damage. Whether or not the creature succeeds, it is pushed to an unoccupied space adjacent to the bavarois. A creature that fails this save by 5 or more is also knocked Prone.</p><p></p><p><strong><em>Melt (Recharge 6)</em></strong>. If the flan is atop soil, gravel, porous stone, or a similar material, it temporarily melts into the ground then appears in an unoccupied space within 30 feet atop the same surface. This movement does not provoke Opportunity Attacks.</p></blockquote><p></p>
[QUOTE="GreatestHonor, post: 9213062, member: 7042229"] A rare treat found mainly in Keycatrich Trench and occasionally in the wild. Its soft blushing tone betokens an ability to both take the heat and get out of the kitchen. [B]Bavarois[/B] [I]Medium Ooze (Daemon), Chaotic Evil[/I][IMG alt="1599001688295.png"]https://www.enworld.org/attachments/1599001688295-png.125413/[/IMG] [B]Armor Class[/B] 6 [B]Hit Points[/B] 110 (20d8 + 20) [B]Speed[/B] 10 ft. [B]Initiative[/B] 6 (-4) [IMG alt="1599001689306.png"]https://www.enworld.org/attachments/1599001689306-png.125414/[/IMG] [TABLE width="100%"] [TR] [td][B]STR[/B][/td][td][B]DEX[/B][/td][td][B]CON[/B][/td][td][B]INT[/B][/td][td][B]WIS[/B][/td][td][B]CHA[/B][/td] [/TR] [TR] [td]14 (+2)[/td][td]3 (-4)[/td][td]13 (+1)[/td][td]1 (-5)[/td][td]6 (-2)[/td][td]2 (-4)[/td] [/TR] [/TABLE] [IMG alt="1599001691083.png"]https://www.enworld.org/attachments/1599001691083-png.125415/[/IMG] [B]Damage Resistance[/B] nonmagical bludgeoning, piercing, and slashing [B]Damage Immunities[/B] fire [B]Condition Immunities[/B] Charmed, Deafened, Exhaustion, Frightened, Prone [B]Senses[/B] darkvision 60 ft., passive Perception 8 [B]Languages[/B] —— [B]Challenge[/B] 3 (700 XP) [B]Proficiency Bonus[/B] +2 [IMG alt="1599001692326.png"]https://www.enworld.org/attachments/1599001692326-png.125416/[/IMG] [I][B]Amorphous.[/B][/I] The flan can move through a space as narrow as 1 inch wide without squeezing. [B][I]Aversion to Sunlight.[/I][/B] When the flan enters or starts its turn in an area of sunlight it must succeed a DC 15 Constitution saving throw or have its Constitution ability score reduced by 1. If the flan’s Constitution score reaches 0 this way, it is destroyed. This reduction disappears after a short or long rest within an area of darkness. While within sunlight, the flan has Disadvantage on attack rolls and ability checks. [B][I]Daemonic Attacks.[/I][/B] Whenever the flan deals damage against another creature other than another daemon, that creature must succeed on a DC 11 Constitution or Charisma saving throw (creature’s choice) or have its hit point maximum reduced by half of the damage dealt. If this effect would reduce a creature’s maximum hit points to 0, it is slain instantly. This reduction can be reverted by a short or long rest or the spell [I]lesser restoration[/I] or similar magic. [I][B]Elemental Empowerment.[/B][/I] If the flan takes fire damage, its next weapon attack deals an additional 10 (3d6) fire damage. The flan can only gain this benefit once per round. [B][I]Fire Absorption.[/I][/B] Whenever the flan takes fire damage, it takes no damage and instead regains a number of hit points equal to the amount of damage dealt. [B][U]ACTIONS[/U] [I]Multiattack.[/I][/B] The flan makes two [I]Pseudopod[/I] attacks [I][B]Psuedopod.[/B][/I] [I]Melee Weapon Attack:[/I] +4 to hit, reach 10 ft., one target. [I]Hit.[/I] 6 (1d8 + 2) bludgeoning damage plus 10 (3d6) necrotic damage. [B][I]Flop.[/I][/B] The flan jumps into the air and lands in an area of its choice within 10 feet. Any other creature in the area must succeed a DC 11 Dexterity saving throw or take 9 (2d8) bludgeoning damage plus 10 (3d6) necrotic damage. Whether or not the creature succeeds, it is pushed to an unoccupied space adjacent to the bavarois. A creature that fails this save by 5 or more is also knocked Prone. [B][I]Melt (Recharge 6)[/I][/B]. If the flan is atop soil, gravel, porous stone, or a similar material, it temporarily melts into the ground then appears in an unoccupied space within 30 feet atop the same surface. This movement does not provoke Opportunity Attacks. [/QUOTE]
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