So, last week I finally got to run my first real game. We finished up the first chapter of Hoard of the Dragon Queen, and I have some questions.
First, the party makeup.
Kobold Rogue (yes, I know it is a bit insane, now. I think it will balance off now that we are in daylight)
Elf Paladin (the only healing in the party)
Orc Monk (he made a few subpar choices, which led to us losing him near the end.)
I am using standard XP rules, instead of milestone rules, and have not nerfed any of the battles. I was worried a few times, because I wound up rolling full groups of enemies on most encounters, making it 3 vs. 8-10 for most fights. The Kobold wound up shining brightest, both in combat and social situations, using an excessive amount of acrobatics and dagger throwing. By the end of the Rat tunnel they had hit 3rd level, so I cut the chapter a little short by removing a couple of missions, as I did not want them hitting 7th level in chapter one, when it was supposed to be final level for the whole adventure.
Now onto questions.
Do you think the Kobold will balance off, or will it remain a spotlight stealer for the party?
Should I throw some easier healing to them, so the Paladin is not pulling all the weight in that respect? Or should I let them sweat about their health?
Should I change to milestone rules for experience, or is the level not that important? Is it game breaking if they are pushing level 15 before we reach the second book?
Should I reduce the difficulty of the encounters, or keep it at the normal number of enemies?
Do you have any tips going further into the book?
Any help is appreciated, so thanks in advance.
First, the party makeup.
Kobold Rogue (yes, I know it is a bit insane, now. I think it will balance off now that we are in daylight)
Elf Paladin (the only healing in the party)
Orc Monk (he made a few subpar choices, which led to us losing him near the end.)
I am using standard XP rules, instead of milestone rules, and have not nerfed any of the battles. I was worried a few times, because I wound up rolling full groups of enemies on most encounters, making it 3 vs. 8-10 for most fights. The Kobold wound up shining brightest, both in combat and social situations, using an excessive amount of acrobatics and dagger throwing. By the end of the Rat tunnel they had hit 3rd level, so I cut the chapter a little short by removing a couple of missions, as I did not want them hitting 7th level in chapter one, when it was supposed to be final level for the whole adventure.
Now onto questions.
Do you think the Kobold will balance off, or will it remain a spotlight stealer for the party?
Should I throw some easier healing to them, so the Paladin is not pulling all the weight in that respect? Or should I let them sweat about their health?
Should I change to milestone rules for experience, or is the level not that important? Is it game breaking if they are pushing level 15 before we reach the second book?
Should I reduce the difficulty of the encounters, or keep it at the normal number of enemies?
Do you have any tips going further into the book?
Any help is appreciated, so thanks in advance.