Combat inherently involves conflict resolution. Crafting does not.
Obviously you've never been involved in a serious Man versus Wicker altercation...
Combat inherently involves conflict resolution. Crafting does not.
Non-Core Rules stuff
So I had to go to a splat book, or a book that came out pretty late in 3e's career, as opposed to being in the core book. Gotcha.
Also nobles typically are rolling in dough. Also see: poor economy rules. Yeah, 3.5 had an economy, but it broke down really quickly (to build a cr 1 pit trap, it costs 1,000gp, or that peasants couldn't feed themselves on a regular basis due to food prices vs. pay).
"Only Zul.""There is no sarcasm."
It is possible to have something in-between.So you want, what? A complex algorithm to sort out the cost of any item in the world based on... current market price?
Or do you actually want a giant tome with the price of every single possible item?
Bah, peasants. Make them eat and poop out dirt. It really simplifies and explains the whole economy.Also see: poor economy rules. Yeah, 3.5 had an economy, but it broke down really quickly (to build a cr 1 pit trap, it costs 1,000gp, or that peasants couldn't feed themselves on a regular basis due to food prices vs. pay).
Be my guest.Dibs on the peasant poop idea for a DDI article.
Be my guest.
With a status like yours, I assume you're some sort of expert.