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<blockquote data-quote="Kurotowa" data-source="post: 6353302" data-attributes="member: 27957"><p>For those not inclined to go hunting, I want to highlight that there are Invocation with an entirely new mechanic that wasn't seen in previous version. There's a series with the clause "you can cast this spell with one of your spell slots, but only once per long rest." It's an odd mid point between having a 1/day power and adding it on your spell list. I expect they're all spells that don't normally appear on the Warlock spell list.</p><p></p><p>So you've got Invocations that provide passive buffs, like vision enchantments or Eldritch Blast upgrades. You've got low level spells that are at-will. You've got high level spells that consume a spell slot and are only once per long rest. Spice with a few odd balls mostly tied to pact choice, and it's an interesting range of power types all packed into the Invocations options.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 6353302, member: 27957"] For those not inclined to go hunting, I want to highlight that there are Invocation with an entirely new mechanic that wasn't seen in previous version. There's a series with the clause "you can cast this spell with one of your spell slots, but only once per long rest." It's an odd mid point between having a 1/day power and adding it on your spell list. I expect they're all spells that don't normally appear on the Warlock spell list. So you've got Invocations that provide passive buffs, like vision enchantments or Eldritch Blast upgrades. You've got low level spells that are at-will. You've got high level spells that consume a spell slot and are only once per long rest. Spice with a few odd balls mostly tied to pact choice, and it's an interesting range of power types all packed into the Invocations options. [/QUOTE]
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