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Find inspiration everywhere! Martin found it in History, I do in Philosophy.
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<blockquote data-quote="Emerikol" data-source="post: 8270711" data-attributes="member: 6698278"><p>I think religions are one of my favorite things to work on when it comes to a campaign setting. I definitely like to change it up and try new things. The aspects idea is a great one. I discussed a related idea one time with a friend where each civilization had their own gods but they were really just aspects and could be traced back to a core set of Gods. I consider "The Book of the Righteous" one of the best 3e era books written on the subject. I still have it and use it for a reference because much of it is usable even if rules change.</p><p></p><p>If you like that god themed books, you might like the Rose of the Prophet series. The theory was that Gods grew stronger with more worshipers and weaker with fewer. The premise is the LN god tries to take over everything and ultimately the CN god's followers (the protagonists) have to stop him.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8270711, member: 6698278"] I think religions are one of my favorite things to work on when it comes to a campaign setting. I definitely like to change it up and try new things. The aspects idea is a great one. I discussed a related idea one time with a friend where each civilization had their own gods but they were really just aspects and could be traced back to a core set of Gods. I consider "The Book of the Righteous" one of the best 3e era books written on the subject. I still have it and use it for a reference because much of it is usable even if rules change. If you like that god themed books, you might like the Rose of the Prophet series. The theory was that Gods grew stronger with more worshipers and weaker with fewer. The premise is the LN god tries to take over everything and ultimately the CN god's followers (the protagonists) have to stop him. [/QUOTE]
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