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Find the Anime Challenge

Dr. Awkward said:
So, does this put the "it looks like anime to me, therefore it's anime" theory to rest? I mean, if a creature from 16th Century European mythology makes people think it's been influenced by anime, then all definitions of what is or is not anime, based on personal opinion, are automatically trivial. Literally anything can remind someone of anime. My avatar becomes anime. The board emoticons are anime. The letter K is anime. To steal from another thread, "If everything is anime, then nothing is."


I dunno... clearly Hiro traveled back in time and polluted western art with anime influence before anime was invented!
 

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schporto said:
The first one the feathered head looks like the deer creature from Princess Mononoke which I consider anime so therefore is.

Funny, I would attributed it more to looking like the Green Man.
images

images


I'm not really seeing the resemblance to Daidarabocci (the nature god with the body of a deer and face of a baboon), myself:
images
 

Others have said it already, but I think there aren't any "direct" anime (or manga) illustrations in the game. Influenced maybe, but not direct.

Artists draw (no pun intended) upon the works of other artists. They learn from, emulate, and modify other styles to form their own. Most artists (whether it be painting, drawing, writing, filming, photography, etc...) start by emulatijg if not directly copying their favorites until they find a style of their own.

It (in my opinion at least) would be silly to say that it isn't influenced at least in part by the techniques. Just like it would be silly to say it's not influenced by the techniques of traditional comic illustration.

Just like you can see influences of German Expressionism in a film that isn't German Expressionism, or Noir in a film that isn't really Noir, you can see the influences in the current artwork.

Those who like manga/anime will say it's more american comic booky and those who don't like anime/manga will say it's too animey... It's just that it's its own style (influenced as all art is), blended by the artist.


That said, I agree with the poster (forgive me for forgetting the name) who said the issue is that it's not evocative enough anymore. That's MY issue with it at least. I'm not going to say the art is bad. It's not. It's well done. It's just not usually my cup of tea.

I prefer realistic art to cartoon style. I also prefer scenes as opposed to illustrations. Maybe it's for the same reason I tend to like the book better then the movie version. What I see in my own head far outdoes what I'm shown by someone else. (Not that they're bad, just that I agree with my own ideas more then theirs...)

When I see an illustration I tend to think "Eh... That's not how I see it."

When I see a scene, I tend to start imagining a story behind that scene, and it makes me want to tell that story.

Maybe that's why I tend to like DMing better then being a player?

I wonder what would happen if they kept the comic illustrations in the players books, but filled the DM's guide with "realistic" scenes?
 

Scribble said:
II wonder what would happen if they kept the comic illustrations in the players books, but filled the DM's guide with "realistic" scenes?

You know, that's a really interesting idea. If the evocative scene shots are in the DM, they wouldn't lose their appeal since you would as a player only see them when the DM shows them to you.

Everyone wins that way...
 

What amuses me is that we get the exact same sort of comment on the Battletech forums. Any time a new mech design shows up that a critic doesnt like, the phrase 'It looks to much like a Gundam' inevitably pops up. Never mind they look nothing like any Gundam or mobile suit, and very often dont even share many of the common traits of anime mecha to begin with, something that they'll usually admit when you press them on that. When someone says a mech looks 'Too Gundam-ish', or art looks to 'Anime', it now automatically translates into "I dont like it, but rather then leave it at that, I'll try to rationalise it"

To anyone who reads Japanese boards...do Japanese artists ever get complaints that their work is 'too American'?
 

D.Shaffer said:
What amuses me is that we get the exact same sort of comment on the Battletech forums. Any time a new mech design shows up that a critic doesnt like, the phrase 'It looks to much like a Gundam' inevitably pops up. Never mind they look nothing like any Gundam or mobile suit, and very often dont even share many of the common traits of anime mecha to begin with, something that they'll usually admit when you press them on that. When someone says a mech looks 'Too Gundam-ish', or art looks to 'Anime', it now automatically translates into "I dont like it, but rather then leave it at that, I'll try to rationalise it"

To anyone who reads Japanese boards...do Japanese artists ever get complaints that their work is 'too American'?

Battletech still exists? :confused:
 


Scribble said:
Battletech still exists? :confused:
Yuppers. Its even got new stuff being published and everything.
www.classicbattletech.com

To make this not COMPLETELY off topic, they just had their own version of '4th edition' released last year in the form of a new, combined (and rewritten), rulebook. If I ever get the chance, I should show some of the similar concepts that received before it showed up. (Nevermind the MW:DA commentary)
 

While i love Wayne Reynolds action scenes and monster illustrations, i second the motion that it would be totally awesome to have a something like the "Caves of Chaos" for the 4th Ed. Cover!
int_14.jpg


A few high quality pieces can do so much for setting tone and atmosphere. Having something like this on the cover of one of the core books would rock!
 

Scribble said:
It (in my opinion at least) would be silly to say that it isn't influenced at least in part by the techniques. Just like it would be silly to say it's not influenced by the techniques of traditional comic illustration.
I agree. It's just a fact that Western and Eastern comic art and book illustration have influenced each other through the last 60 years.
 
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