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Fire Giant Dreadnoughts in VOLO's GUIDE TO MONSTERS
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<blockquote data-quote="Celebrim" data-source="post: 7701760" data-attributes="member: 4937"><p>I've already outlined a lot of problems, but in bullet point form:</p><p></p><p>a) The figure has absolutely no dynamism to it. Yes, I know they are trying to emphasize the figures immobility, but they have done so to the point that it looks immobile not in a good way. I mean what it mostly brings out for me is that it is made of paint. Static. Unreal. One dimensional. </p><p>b) The armor on the character is outlandish. The larger the character, the thinner the armor should be in proportion to the figure, and the more tailored it should be to protecting only the figures critical points. Also, regardless of the size of the figure, the armor should be made so as to deflect blows - not trap them. All those spiky bits are ridiculous. Everything is way too ponderous.</p><p>c) Fighting with two tower shields (one in each hand) is ridiculous. Whenever something has not been a thing in real life, there is a good chance that there are good reasons why. Now, for a brief period in the early bronze age, it was a thing to fight with a tower shield on your back and another in one hand. But they only did that because they hadn't yet gotten good at working bronze into finely shaped curves so that you could make well-fitted and flexible armor. Again, the immobility of the figure is emphasized, but to the point that makes the figure seem trapped or confined, as if it would struggle to pick up and wield the "weapons" it's been equipped with. I struggle to imagine this creature doing anything.</p><p>d) The ultimate effect for me looking at the figure is that it engenders pity. I imagine in my mind its being tortured by being forced to wear this crushing weight and strapped to this insanely heavy mantlets as a means of humiliating, torturing, and ultimately killing it. The images conjured to my mind aren't of a fearsome warrior, but an criminal being crushed beneath a heavy cangue or the man in the iron mask. Trapped beneath all that steal, unable to move, unable to feed itself, scarcely able to breathe, it's spine being crushed by the thousands of pounds forcing down on its shoulders. That's what this image does for me. It makes me want to rescue the poor hapless creature, and hopefully there is a cleric in our party.</p><p>e) What's with that braid?</p><p></p><p></p><p></p><p>Yeah, that's unintentionally a really good idea. Google up "Surtur" or "Surtr D&D" or just "fire giant" and compare the images with this thing.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7701760, member: 4937"] I've already outlined a lot of problems, but in bullet point form: a) The figure has absolutely no dynamism to it. Yes, I know they are trying to emphasize the figures immobility, but they have done so to the point that it looks immobile not in a good way. I mean what it mostly brings out for me is that it is made of paint. Static. Unreal. One dimensional. b) The armor on the character is outlandish. The larger the character, the thinner the armor should be in proportion to the figure, and the more tailored it should be to protecting only the figures critical points. Also, regardless of the size of the figure, the armor should be made so as to deflect blows - not trap them. All those spiky bits are ridiculous. Everything is way too ponderous. c) Fighting with two tower shields (one in each hand) is ridiculous. Whenever something has not been a thing in real life, there is a good chance that there are good reasons why. Now, for a brief period in the early bronze age, it was a thing to fight with a tower shield on your back and another in one hand. But they only did that because they hadn't yet gotten good at working bronze into finely shaped curves so that you could make well-fitted and flexible armor. Again, the immobility of the figure is emphasized, but to the point that makes the figure seem trapped or confined, as if it would struggle to pick up and wield the "weapons" it's been equipped with. I struggle to imagine this creature doing anything. d) The ultimate effect for me looking at the figure is that it engenders pity. I imagine in my mind its being tortured by being forced to wear this crushing weight and strapped to this insanely heavy mantlets as a means of humiliating, torturing, and ultimately killing it. The images conjured to my mind aren't of a fearsome warrior, but an criminal being crushed beneath a heavy cangue or the man in the iron mask. Trapped beneath all that steal, unable to move, unable to feed itself, scarcely able to breathe, it's spine being crushed by the thousands of pounds forcing down on its shoulders. That's what this image does for me. It makes me want to rescue the poor hapless creature, and hopefully there is a cleric in our party. e) What's with that braid? Yeah, that's unintentionally a really good idea. Google up "Surtur" or "Surtr D&D" or just "fire giant" and compare the images with this thing. [/QUOTE]
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