Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Firearms help needed please
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="discosoc" data-source="post: 7215174" data-attributes="member: 6801554"><p>Savage wounds from either type will obviously kill, but not all sword attacks are going to be that savage. Your opponent can still move out of the way (or try), and armor can protect even more. End result is a lot of cuts and stabs that -- provided they didn't directly hit something important -- can be treated pretty effectively. Guns, on the other hand, have bullets that enter the body and then tumble around into various muscles, bones, and organs, usually resulting in pretty major blood loss and often pneumothorax if it's the chest. Unlike with swords, you can't really dodge bullets and the effectiveness of armor is overall weaker compared to the attack. Furthermore, when talking about rifles, you might not be dealing with a *single* wound. You could be hit several times in different places with that one pull of a trigger. You're also talking about a weapon that can bypass the "natural" defenses your body has to protect internal organs much more effectively (rib cage, arteries nestled within muscle and tissue, etc). A sword cut to the leg needs to be pretty deep to turn lethal. A gunshot just needs to hit and it has a good chance.</p><p></p><p>Another way to look at this would be (assuming we eliminate the obvious insta-kills like a headshot or beheading) to compare treatment methods. Stabbing and slashing wounds often involve stitches and possibly minor surgery. Gunshot wounds usually always involve intensive surgery.</p></blockquote><p></p>
[QUOTE="discosoc, post: 7215174, member: 6801554"] Savage wounds from either type will obviously kill, but not all sword attacks are going to be that savage. Your opponent can still move out of the way (or try), and armor can protect even more. End result is a lot of cuts and stabs that -- provided they didn't directly hit something important -- can be treated pretty effectively. Guns, on the other hand, have bullets that enter the body and then tumble around into various muscles, bones, and organs, usually resulting in pretty major blood loss and often pneumothorax if it's the chest. Unlike with swords, you can't really dodge bullets and the effectiveness of armor is overall weaker compared to the attack. Furthermore, when talking about rifles, you might not be dealing with a *single* wound. You could be hit several times in different places with that one pull of a trigger. You're also talking about a weapon that can bypass the "natural" defenses your body has to protect internal organs much more effectively (rib cage, arteries nestled within muscle and tissue, etc). A sword cut to the leg needs to be pretty deep to turn lethal. A gunshot just needs to hit and it has a good chance. Another way to look at this would be (assuming we eliminate the obvious insta-kills like a headshot or beheading) to compare treatment methods. Stabbing and slashing wounds often involve stitches and possibly minor surgery. Gunshot wounds usually always involve intensive surgery. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Firearms help needed please
Top