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Firearms help needed please
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<blockquote data-quote="tglassy" data-source="post: 7215218" data-attributes="member: 6855204"><p>I don't see the problem with guns having insane damage compared to a bow. They DO have insane damage compared to a bow. An entire Seal team can be taken out with surprise and four well placed bullets. Wielded by children, if they're trained well enough. </p><p></p><p>I find it surprising that there are complaints that the Monsters in the Monster Manuel become unbalanced when introducing guns. EVERYTHING becomes unbalanced when introducing guns. A horde of kobolds who all have firearms would mow down any small team, period, the end. A creature's CR becomes obsolete the moment you introduce firearms. The only creature's who will be hard to kill are those who are resistant/immune to firearms. </p><p></p><p>Firearms make magic combat obsolete. Anyone can blow a person's head off as long as they know how to pull a trigger. It's why we don't wear swords and axes anymore for protection. Or even bows or crossbows. Firearms are easily concealed, and take less skill to wield effectively. </p><p></p><p>If you're going to have firearms be common place, people will have to adjust their thinking on what "difficulty" means. Everything is at the same time easier and harder. Easier to kill, but easier to die. Everyone should be using guns as a last resort. It makes people more willing to talk. Unless they have the numbers, then they'll likely die. </p><p></p><p>Your group needs bulletproof armor. Have Mage Armor also give a huge reduction to ballistic damage, as if it were bulletproof, or mostly bulletproof. </p><p></p><p>If you are going to use something as broken in real life as firearms, and modern ones at that, then you have to be prepared to suffer the consequences of that. There is no way that any gun is doing only slightly better damage than a crossbow bolt. </p><p></p><p>As in real life, firearms. Change. Everything. </p><p></p><p></p><p>Sent from my iPad using EN World</p></blockquote><p></p>
[QUOTE="tglassy, post: 7215218, member: 6855204"] I don't see the problem with guns having insane damage compared to a bow. They DO have insane damage compared to a bow. An entire Seal team can be taken out with surprise and four well placed bullets. Wielded by children, if they're trained well enough. I find it surprising that there are complaints that the Monsters in the Monster Manuel become unbalanced when introducing guns. EVERYTHING becomes unbalanced when introducing guns. A horde of kobolds who all have firearms would mow down any small team, period, the end. A creature's CR becomes obsolete the moment you introduce firearms. The only creature's who will be hard to kill are those who are resistant/immune to firearms. Firearms make magic combat obsolete. Anyone can blow a person's head off as long as they know how to pull a trigger. It's why we don't wear swords and axes anymore for protection. Or even bows or crossbows. Firearms are easily concealed, and take less skill to wield effectively. If you're going to have firearms be common place, people will have to adjust their thinking on what "difficulty" means. Everything is at the same time easier and harder. Easier to kill, but easier to die. Everyone should be using guns as a last resort. It makes people more willing to talk. Unless they have the numbers, then they'll likely die. Your group needs bulletproof armor. Have Mage Armor also give a huge reduction to ballistic damage, as if it were bulletproof, or mostly bulletproof. If you are going to use something as broken in real life as firearms, and modern ones at that, then you have to be prepared to suffer the consequences of that. There is no way that any gun is doing only slightly better damage than a crossbow bolt. As in real life, firearms. Change. Everything. Sent from my iPad using EN World [/QUOTE]
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