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General Tabletop Discussion
*Dungeons & Dragons
Fireball/Lightning Bolt vs Chromatic Orb?
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<blockquote data-quote="FrogReaver" data-source="post: 9666947" data-attributes="member: 6795602"><p>For level 1 CO</p><p>Unless you already have a bounce reroll any damage die under average, including both. On the bounce reroll any damage die under average.</p><p></p><p>For level 2 CO</p><p>It's already getting less clear. Computing the reroll chance isn't so bad. You want to reroll at least 2 dice if you don't get a bounce and you can do that on both attacks that can bounce. You should also never reroll dice you achieved a bounce on. However, the circumstances where you should use your 5th reroll and when you should reroll when you already have a single bounce are less clear. 2 bounces leaves you exactly 5 remaining dice to reroll, so that case is actually clear. The accuracy of your attacks likely plays a big factor here as well.</p><p></p><p>For level 3 CO</p><p>We can no longer maximize the chances of a reroll on all attacks. And it may make sense due to non-linear scaling of reroll chances per dice on an attack to wait for a potential future attack roll. Need to actually sit down and crunch a few scenarios to see.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9666947, member: 6795602"] For level 1 CO Unless you already have a bounce reroll any damage die under average, including both. On the bounce reroll any damage die under average. For level 2 CO It's already getting less clear. Computing the reroll chance isn't so bad. You want to reroll at least 2 dice if you don't get a bounce and you can do that on both attacks that can bounce. You should also never reroll dice you achieved a bounce on. However, the circumstances where you should use your 5th reroll and when you should reroll when you already have a single bounce are less clear. 2 bounces leaves you exactly 5 remaining dice to reroll, so that case is actually clear. The accuracy of your attacks likely plays a big factor here as well. For level 3 CO We can no longer maximize the chances of a reroll on all attacks. And it may make sense due to non-linear scaling of reroll chances per dice on an attack to wait for a potential future attack roll. Need to actually sit down and crunch a few scenarios to see. [/QUOTE]
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Community
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Fireball/Lightning Bolt vs Chromatic Orb?
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