Firefly D20?

I would say River's moment in the room was something more along the lines of a Psionic Tenser's Transformation sort of thing. She's not normally that much of a badass, but she seems to be able to channel the badass in times of need.

Though, to be honest, again, we're trying to stat up a plot element. River isn't always a 21st level killing machine. She was a killing machine because it was what Joss decided to write into the climax. It's probably something, had the show gone on, that she'd have only done once.

Earlier she had picked up a gun, glanced around a battlefield, and put a bunch of bullets in people. She also has no conception of what a gun IS half the time.

Personally, I think d20M can do something like the show just fine. I had a few house rules for combat changes:

Massive Damage Threshold

Characters have a Massive Damage Threshold of 10. Note that with Damage Conversion in place, the MDT is functionally 10+Armor.

The Massive Damage Threshold save is set at DC 10 + ½ damage dealt.

"... Like A Bad Habit."

Characters can spend an AP in order to conduct a deadly attack against an opponent who has lost his Dex bonus to Defense. When conducting this attack, a character uses a full round action which provokes attacks of opportunity and recieves only one attack at his full BAB, dealing normal damage. If the opponent is struck by this attack, he must make an MDT save, regardless of the damage dealt. A character with the Exploit Weakness talent can perform this action as a Standard Action, but still provokes attacks of opportunity.

Firearms
Autofire

If a ranged weapon has an automatic rate of fire, a character may set it on autofire. Autofire affects an area and everyone in it, not a specific creature. The character targets a 10-foot-by-10-foot area and makes an attack roll; the targeted area has an effective Defense of 10. (If the character does not have the Advanced Firearms Proficiency feat, he or she takes a -4 penalty on the attack roll.) If the attack succeeds, every creature within the affected area must make a Reflex save (DC 15) or take the weapon's damage. (Note I also change AutoFire to add the initiating character's base Reflex save to the DC if they have the Advanced Firearms Prof feat, but that text was in the feat change.) Characters recieve a bonus to this Reflex save equal to the Equipment Bonus to Defense of their armor worn. Autofire fires 10 bullets, and can only be used if the weapon has 10 or more bullets in it.

Autofire is not the same thing as firing a short burst at a specific target. If a character fires a blast of automatic fire at a specific target without the Burst Fire feat, it's treated as a standard attack with a +1 Circumstance bonus to the attack roll. The attack, if successful, only deals normal damage. A character with the Burst Fire feat can instead use a narrow-focus burst to deal additional damage, at the cost of a greater chance of missing the target entirely.

Some firearms-particularly machine guns-only have autofire settings and can't normally fire single shots.

--fje
 

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HeapThaumaturgist said:
Earlier she had picked up a gun, glanced around a battlefield, and put a bunch of bullets in people. She also has no conception of what a gun IS half the time.

Yeah, but she can use it quite well, when necessary. Her mind is just totally screwed up. :)

Characters like this simply cannot be build properly with d20 rules IMHO, at least not without inventing special abilities for at least half of what the character is.

Bye
Thanee
 

Advanced... class... sense... TINGLING!

I am actually amazed that, since the dawn of 3e, there hasn't been a Prestige/Advanced class that mimics the "combat prescient" role. The suggestion above of a psionic Tenser's Transformation is neat, though.
 

Thanee said:
Yeah, but she can use it quite well, when necessary. Her mind is just totally screwed up. :)

Characters like this simply cannot be build properly with d20 rules IMHO, at least not without inventing special abilities for at least half of what the character is.

Bye
Thanee
You mean playing a person with amnesia, and trying to discover what the PC is capable of, like John Doe or Jason Bourne of the Bourne Identity?

It's been done before. The only drawback is you have no control over character's creation and background development prior to playing it.
 

Well, what works in TV doesn't always work in books. And what works in books and TV certainly doesn't always work in RPGs.

For instance, we can certainly stat up River as a 24th level combat god and Jayne as a 6th level Strong hero. We can figure out "close enough" feats and skills and special abilities to replicate the characters in the TV show.

But why?

After having Forgotten Realms inflicted on me many years prior, I can say with personal certainty that one of the suckiest possible things that any player can possibly encounter in an RPG is "the guy from the show/book/movie". "Elminster showed up and saved our bacon." or "River showed up and kicked the stuffing out of all of the Reavers for us."

Blah.

Additionally not fun is trying to PLAY the characters from a show. Usually, when people are statting up these show characters, they're giving them wildly different power levels. One guy is 1st level, another guy is 23rd level, some guy is 5th. In a perfect world I'm sure somebody will say: "Dude we totally played with John as a 24th level character and I had a 1st level non-classed Tribble PC and it was the most fun ever." But, engh.

I mean, I certainly wouldn't want to play Jayne if the guy who picked River is 15 levels higher and can do everything my character can do (but five times better). I don't even think River CAN do those things all of the time.

I think the Tenser's Transformation thing is probably the right idea. If I were to make something "like" River, I'd give her a spellcasting/psionic type thing. We can model River taking out the guys in the show and movie by making her 20 levels higher than everybody else in the party. We can probably also model her by making her a Wizard. Really ... worthless weakling crackpot most of the time, shows up all of the combat characters at random moments? Wizard.

I dunno, I just don't like doing RPGs based on shows or books. Personal peeve of mine. I LOVE Heroes. I would never play in some guy's "Heroes" RPG game. I would play in a supers game where we all played regular folks who woke up one day with a special ability, sure ... but if I had to handle some GMs "take" on Hiro or play The Flying Patrelli, nah ... pass. What makes a fun RPG game isn't the same thing that makes a fun TV show. The THEMES and TROPES and STYLE can be the same.

--fje
 

Rhun said:
Are you sure Joss didn't know it? Wash's statement of "Hang on, Travellers" in the pilot episode sometimes makes me think otherwise.

There's an interview out there somewhere where Whedon flat-out states that he got started on Travller, and that line was a nod to Firefly's roots. :)
 

Ranger REG said:
You mean playing a person with amnesia, and trying to discover what the PC is capable of, like John Doe or Jason Bourne of the Bourne Identity?

It's been done before. The only drawback is you have no control over character's creation and background development prior to playing it.

I mean a character that actually works like that, mechanically.

Bye
Thanee
 

Thanee said:
I mean a character that actually works like that, mechanically.
As is, the player cannot create an amnesiac PC. The GM would have to. A lenient GM might allow you to nudge some scores in your favor, but he holds the card.

That's the same with most rulesystems, which by default assume the player is taking full control of the PC's background creation and progress.
 

It's not just amnesia... its more her ups and downs, her abilities, everything.

Sure you can simply roleplay some of that stuff, but when the character mechanics don't give you a reason not to go full bore in every combat, then why should you, for example (apart from the roleplaying considerations, but those cannot really be used as mechanics normally)?

d20 doesn't have the right mechanics for that kind of stuff (at least not that I'm aware of).
i.e. River would have to be very high level in order to be capable of what she is, but then she is all around powerful, which doesn't seem right either. The level system is simply too inflexible there.

In HERO, for example, I could make a character like that.

Bye
Thanee
 


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