fireinthedust
Explorer
I whipped this up on the weekend, I *think* it should do as a character record. It's not pretty, yet, but it can help you on the forums to keep track of your 5e characters.
Can I get some opinions on this? Ways to fix it up/improve it?
Otherwise: enjoy!
[table=" class: grid"]
[tr]
[td]APPEARANCE[/td]
[/tr]
[tr] [td]Description[/td]
[/tr]
[/table]
[table=" class: grid"]
[tr]
[td]BACKGROUND[/td]
[/tr]
[tr] [td]Description[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]NAME[/td]
[td]GENDER[/td]
[td]RACE[/td]
[td]BACKGROUND[/td]
[td]CLASS[/td]
[td]LEVEL[/td]
[td]ALIGNMENT[/td]
[/tr]
[tr]
[td]name[/td]
[td]male/female[/td]
[td]race[/td]
[td]background[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
[table=" class: grid"]
[tr]
[td]AGE[/td]
[td]HEIGHT[/td]
[td]WEIGHT[/td]
[td]HAIR[/td]
[td]EYE COLOR[/td]
[td]HANDEDNESS[/td]
[td]BODY MARKS[/td]
[/tr]
[tr]
[td]#[/td]
[td]6ft average[/td]
[td]150lbs maybe?[/td]
[td]color[/td]
[td]color[/td]
[td]Right/Left/Ambidexterous[/td]
[td]Tattoos, Scars, peg legs, hook hands, etc.[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]ABILITY SCORES[/td]
[td]ABILITY MODIFIER[/td]
[/tr]
[tr]
[td]Strength insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Dexterity insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Constitution insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Intelligence insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Wisdom insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]X
[td]Charisma insert number here[/td]
[td]+ #[/td]
[/tr]
[/table]
ARMOR (you may want to copy this table for Unarmored, plus if you’re wearing armour as a new base AC. Refer to the sheet when you’re unarmored, wearing your spiffy plate armor, or that slim-fitting stealth-suit you paid gold for)
[table="class: grid"]
[tr]
[td]ARMOR CLASS[/td]
[td]TOTAL[/td]
[td]armor or 10[/td]
[td]DEX[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[tr]
[td]armor name[/td]
[td]#[/td]
[td]probably 10[/td]
[td]#[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
attacks table. Copy the second one for each weapon you’ve got, obviously.
[table="class: grid"]
[tr]
[td]WEAPON[/td]
[td]MODIFIER[/td]
[td]DAMAGE[/td]
[td]TYPE[/td]
[td]RANGE[/td]
[td]SAVES[/td]
[td]SPECIAL[/td]
[/tr]
[tr]
[td]name of weapon[/td]
[td]#[/td]
[td]#d#+#[/td]
[td]Piercing/Slashing/Bludgeoning/Energy[/td]
[td]range[/td]
[td]DC for poison or effects[/td]
[td]other details of note[/td][/tr]
[/table]
Combat Stats
[table=" class: grid"]
[tr]
[td]Hit Dice[/td]
[td]Hit Point Max[/td]
[td]Current Hit Points[/td]
[td]PROFICIENCY BONUS[/td]
[td]INITIATIVE[/td]
[td]SPEED[/td]
[/tr]
[tr]
[td]#[/td]
[td]#[/td]
[td]probably 10[/td]
[td]#[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
(Saving throw table (yay))
[table= “class: grid"]
[tr]
[td]SAVING THROWS[/td]
[td]ABILITY MODIFIER[/td]
[td]TOTAL BONUS[/td]
[/tr]
[tr]
[td]STRENGTH[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]DEXTERITY[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]CONSTITUTION[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]INTELLIGENCE[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]WISDOM[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]CHARISMA[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]DEATH[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]SKILL PROFICIENCIES[/td]
[td]ABILITY MODIFIER[/td]
[td]TOTAL BONUS[/td]
[/tr]
[tr]
[td]Athletics[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Acrobatics[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Sleight of Hand[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Stealth[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Arcana[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]History[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Investigation[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Nature[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Religion[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Animal handling[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Insight[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Medicine[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Perception[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Survival[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Deception[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Intimidation[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Persuation[/td]
[td]+#[/td]
[td]+#[/td]
[/tr][/table]
[table="class: grid"]
[tr]
[td]BACKGROUND[/td]
[td]FEATURE[/td]
[td]PERSONALITY[/td]
[td]IDEAL[/td]
[td]BOND[/td]
[td]FLAW[/td]
[td]SKILLS[/td]
[td]TOOLS[/td]
[/tr]
[tr]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
Proficiencies: really just fill in the names here, but you see the various things you are proficient with.
[table="class: grid"]
[tr]
[td]PROFICIENCIES[/td]
[/tr]
[tr]
[td]LANGUAGES[/td]
[/tr]
[tr]
[td]TOOLS[/td]
[/tr]
[tr]
[td]WEAPONS[/td]
[/tr]
[td]ARMOR[/td]
[/tr]
[tr]
[td]SPELL FOCUS[/td]
[/tr]
[td]PROFICIENCIES[/td]
[/tr]
[tr]
[td]LANGUAGES[/td]
[/tr]
[tr]
[td]TOOLS[/td]
[/tr]
[tr]
[td]WEAPONS[/td]
[/tr]
[td]ARMOR[/td]
[/tr]
[tr]
[td]SPELL FOCUS[/td]
[/tr]
[/table]
CLASS ABILITIES
fill in the blanks. The second “misc” is for things like “uses per day”.
[table="class: grid"]
[tr]
[td]CLASS ABILITIES[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[/table]
EQUIPMENT WORN (this is for stuff that’s equipped. Sorry for the video game-style terminology, and obviously it’s assumed to be how items will work in 5e pre-DMG. Misc obviously could be any item, such as Ioun Stones. Edit as needed.
[table="class: grid"]
[tr]
[td]EQUIPMENT SLOT[/td]
[td]ITEM[/td]
[td]PROPTERY[/td] [/tr]
[tr]
[td]HEAD[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MAIN HAND[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]OFF-HAND[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]ARMOR[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]CLOTHING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]CLOAK[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]NECK[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]GLOVES[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]RIGHT RING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]LEFT RING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]BELT[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[/table]
[table="class: grid"]
[tr]
[td]TREASURE[/td]
[td]number[/td]
[/tr]
[tr]
[td]Gold Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Silver Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Copper Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Platinum Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Gems[/td]
[td]Value[/td]
[/tr]
[tr]
[td]Art Object[/td]
[td]Value[/td]
[/tr]
[/table]
ON-HAND EQUIPMENT
(belt pouches, potions, sheaths, boot-knives, quivers of arrows or wands, and other carried items that are “on-hand”, that you can reach in combat with your action or movement)
[table="class: grid"]
[tr]
[td]ON HAND EQUIPMENT[/td]
[/tr]
[tr]
[td]One[/td]
[/tr]
[tr]
[td]Two[/td]
[/tr]
[tr]
[td]Three[/td]
[/tr]
[tr]
[td]Four[/td]
[/tr]
[/table]
BACKPACK EQUIPMENT
(things in your assumed-to-have backpack. Because you need to put it down and rifle through it to get to these. BTW, copy/paste this if you have a bag of holding, too, even if it’s on your belt: those things are bigger inside than a backpack, so you may not be able to get in and out easily in a fight.)
[table="class: grid"]
[tr]
[td]BACKPACK ITEMS[/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[/table]
SPELLS
[table="class: grid"]
[tr]
[td]SPELL LEVEL[/td]
[td]SPELLS KNOWN/PREPARED[/td]
[td]SAVE DC[/td]
[td]SLOTS[/td]
[/tr]
[tr]
[td]CANTRIPS[/td]
[td]Spells[/td]
[td]Save DC[/td]
[td]total[/td]
[/tr]
[tr]
[td]1st level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]2nd level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]3rd level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]4th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]5th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]6th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]7th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]8th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]9th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[/table]
Can I get some opinions on this? Ways to fix it up/improve it?
Otherwise: enjoy!
[table=" class: grid"]
[tr]
[td]APPEARANCE[/td]
[/tr]
[tr] [td]Description[/td]
[/tr]
[/table]
[table=" class: grid"]
[tr]
[td]BACKGROUND[/td]
[/tr]
[tr] [td]Description[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]NAME[/td]
[td]GENDER[/td]
[td]RACE[/td]
[td]BACKGROUND[/td]
[td]CLASS[/td]
[td]LEVEL[/td]
[td]ALIGNMENT[/td]
[/tr]
[tr]
[td]name[/td]
[td]male/female[/td]
[td]race[/td]
[td]background[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
[table=" class: grid"]
[tr]
[td]AGE[/td]
[td]HEIGHT[/td]
[td]WEIGHT[/td]
[td]HAIR[/td]
[td]EYE COLOR[/td]
[td]HANDEDNESS[/td]
[td]BODY MARKS[/td]
[/tr]
[tr]
[td]#[/td]
[td]6ft average[/td]
[td]150lbs maybe?[/td]
[td]color[/td]
[td]color[/td]
[td]Right/Left/Ambidexterous[/td]
[td]Tattoos, Scars, peg legs, hook hands, etc.[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]ABILITY SCORES[/td]
[td]ABILITY MODIFIER[/td]
[/tr]
[tr]
[td]Strength insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Dexterity insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Constitution insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Intelligence insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]
[td]Wisdom insert number here[/td]
[td]+ #[/td]
[/tr]
[tr]X
[td]Charisma insert number here[/td]
[td]+ #[/td]
[/tr]
[/table]
ARMOR (you may want to copy this table for Unarmored, plus if you’re wearing armour as a new base AC. Refer to the sheet when you’re unarmored, wearing your spiffy plate armor, or that slim-fitting stealth-suit you paid gold for)
[table="class: grid"]
[tr]
[td]ARMOR CLASS[/td]
[td]TOTAL[/td]
[td]armor or 10[/td]
[td]DEX[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[tr]
[td]armor name[/td]
[td]#[/td]
[td]probably 10[/td]
[td]#[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
attacks table. Copy the second one for each weapon you’ve got, obviously.
[table="class: grid"]
[tr]
[td]WEAPON[/td]
[td]MODIFIER[/td]
[td]DAMAGE[/td]
[td]TYPE[/td]
[td]RANGE[/td]
[td]SAVES[/td]
[td]SPECIAL[/td]
[/tr]
[tr]
[td]name of weapon[/td]
[td]#[/td]
[td]#d#+#[/td]
[td]Piercing/Slashing/Bludgeoning/Energy[/td]
[td]range[/td]
[td]DC for poison or effects[/td]
[td]other details of note[/td][/tr]
[/table]
Combat Stats
[table=" class: grid"]
[tr]
[td]Hit Dice[/td]
[td]Hit Point Max[/td]
[td]Current Hit Points[/td]
[td]PROFICIENCY BONUS[/td]
[td]INITIATIVE[/td]
[td]SPEED[/td]
[/tr]
[tr]
[td]#[/td]
[td]#[/td]
[td]probably 10[/td]
[td]#[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
(Saving throw table (yay))
[table= “class: grid"]
[tr]
[td]SAVING THROWS[/td]
[td]ABILITY MODIFIER[/td]
[td]TOTAL BONUS[/td]
[/tr]
[tr]
[td]STRENGTH[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]DEXTERITY[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]CONSTITUTION[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]INTELLIGENCE[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]WISDOM[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]CHARISMA[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]DEATH[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]SKILL PROFICIENCIES[/td]
[td]ABILITY MODIFIER[/td]
[td]TOTAL BONUS[/td]
[/tr]
[tr]
[td]Athletics[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Acrobatics[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Sleight of Hand[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Stealth[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Arcana[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]History[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Investigation[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Nature[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Religion[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Animal handling[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Insight[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Medicine[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Perception[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Survival[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Deception[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Intimidation[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Persuation[/td]
[td]+#[/td]
[td]+#[/td]
[/tr][/table]
[table="class: grid"]
[tr]
[td]BACKGROUND[/td]
[td]FEATURE[/td]
[td]PERSONALITY[/td]
[td]IDEAL[/td]
[td]BOND[/td]
[td]FLAW[/td]
[td]SKILLS[/td]
[td]TOOLS[/td]
[/tr]
[tr]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
Proficiencies: really just fill in the names here, but you see the various things you are proficient with.
[table="class: grid"]
[tr]
[td]PROFICIENCIES[/td]
[/tr]
[tr]
[td]LANGUAGES[/td]
[/tr]
[tr]
[td]TOOLS[/td]
[/tr]
[tr]
[td]WEAPONS[/td]
[/tr]
[td]ARMOR[/td]
[/tr]
[tr]
[td]SPELL FOCUS[/td]
[/tr]
[td]PROFICIENCIES[/td]
[/tr]
[tr]
[td]LANGUAGES[/td]
[/tr]
[tr]
[td]TOOLS[/td]
[/tr]
[tr]
[td]WEAPONS[/td]
[/tr]
[td]ARMOR[/td]
[/tr]
[tr]
[td]SPELL FOCUS[/td]
[/tr]
[/table]
CLASS ABILITIES
fill in the blanks. The second “misc” is for things like “uses per day”.
[table="class: grid"]
[tr]
[td]CLASS ABILITIES[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[/table]
EQUIPMENT WORN (this is for stuff that’s equipped. Sorry for the video game-style terminology, and obviously it’s assumed to be how items will work in 5e pre-DMG. Misc obviously could be any item, such as Ioun Stones. Edit as needed.
[table="class: grid"]
[tr]
[td]EQUIPMENT SLOT[/td]
[td]ITEM[/td]
[td]PROPTERY[/td] [/tr]
[tr]
[td]HEAD[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MAIN HAND[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]OFF-HAND[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]ARMOR[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]CLOTHING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]CLOAK[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]NECK[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]GLOVES[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]RIGHT RING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]LEFT RING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]BELT[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[/table]
[table="class: grid"]
[tr]
[td]TREASURE[/td]
[td]number[/td]
[/tr]
[tr]
[td]Gold Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Silver Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Copper Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Platinum Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Gems[/td]
[td]Value[/td]
[/tr]
[tr]
[td]Art Object[/td]
[td]Value[/td]
[/tr]
[/table]
ON-HAND EQUIPMENT
(belt pouches, potions, sheaths, boot-knives, quivers of arrows or wands, and other carried items that are “on-hand”, that you can reach in combat with your action or movement)
[table="class: grid"]
[tr]
[td]ON HAND EQUIPMENT[/td]
[/tr]
[tr]
[td]One[/td]
[/tr]
[tr]
[td]Two[/td]
[/tr]
[tr]
[td]Three[/td]
[/tr]
[tr]
[td]Four[/td]
[/tr]
[/table]
BACKPACK EQUIPMENT
(things in your assumed-to-have backpack. Because you need to put it down and rifle through it to get to these. BTW, copy/paste this if you have a bag of holding, too, even if it’s on your belt: those things are bigger inside than a backpack, so you may not be able to get in and out easily in a fight.)
[table="class: grid"]
[tr]
[td]BACKPACK ITEMS[/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[/table]
SPELLS
[table="class: grid"]
[tr]
[td]SPELL LEVEL[/td]
[td]SPELLS KNOWN/PREPARED[/td]
[td]SAVE DC[/td]
[td]SLOTS[/td]
[/tr]
[tr]
[td]CANTRIPS[/td]
[td]Spells[/td]
[td]Save DC[/td]
[td]total[/td]
[/tr]
[tr]
[td]1st level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]2nd level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]3rd level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]4th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]5th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]6th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]7th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]8th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]9th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[/table]