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Firing into Melee
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4390571" data-attributes="member: 19675"><p>Only in the easiest shooting conditions available in combat.</p><p></p><p>When you REALLY need a tough shot made, the Ranger or Warlock isn't better than any other PC.</p><p></p><p></p><p></p><p>That's kind of my point- the 4Ed mechanics don't do what I want <em>at all</em>.</p><p></p><p>I want untrained ranged combatants to have a hard time firing into combat.</p><p></p><p>I want trained ranged combatants to be able to take shots that seem nearly impossible to make, and regularly make them.</p><p></p><p></p><p></p><p>Lack of skill <em>never </em>stopped our PCs from trying firing into combat if they <em>really, really </em>needed to.</p><p></p><p></p><p></p><p>Yes, count me as "irripointed."</p><p></p><p>Your "problem" was my "feature"</p><p></p><p></p><p></p><p>Even operating with the base design assumption of 4Ed eliminating most penalties in favor of giving bonuses instead, and thereby making everyone equally good at firing into combat, they<em> still </em>could have made a true sniper out of the Ranger or Warlock by making Prime Shot provide its bonus on <strong>difficult shots</strong>, like firing into combat or at a creature with cover, as opposed to firing at unengaged targets, when accuracy isn't at a premium.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4390571, member: 19675"] Only in the easiest shooting conditions available in combat. When you REALLY need a tough shot made, the Ranger or Warlock isn't better than any other PC. That's kind of my point- the 4Ed mechanics don't do what I want [I]at all[/I]. I want untrained ranged combatants to have a hard time firing into combat. I want trained ranged combatants to be able to take shots that seem nearly impossible to make, and regularly make them. Lack of skill [I]never [/I]stopped our PCs from trying firing into combat if they [I]really, really [/I]needed to. Yes, count me as "irripointed." Your "problem" was my "feature" Even operating with the base design assumption of 4Ed eliminating most penalties in favor of giving bonuses instead, and thereby making everyone equally good at firing into combat, they[I] still [/I]could have made a true sniper out of the Ranger or Warlock by making Prime Shot provide its bonus on [B]difficult shots[/B], like firing into combat or at a creature with cover, as opposed to firing at unengaged targets, when accuracy isn't at a premium. [/QUOTE]
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