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Firing into Melee
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<blockquote data-quote="DracoSuave" data-source="post: 4404384" data-attributes="member: 71571"><p>Peasants -aren't- decent shots with that bow. They're not proficient in military ranged weapons. They -might- have simple ranged weapons proficiency.</p><p></p><p></p><p>Here are all the classes currently in the game, and the ranged weapons they have training with, if any. As well, Classes with many powers that are -explicitly- Ranged/Area or may require ranged weapons are also noted.</p><p></p><p>Artificers: Simple Ranged, Ranged Powers</p><p>Clerics: Simple Ranged, Ranged Powers</p><p>Fighters: Simple and Military Ranged</p><p>Paladins: Simple Ranged</p><p>Rangers: Simple and Military Ranged. Many powers utilize Ranged Weapons</p><p>Rogues: Simple Ranged, plus one Superior Ranged. Many powers utilize Ranged Weapons</p><p>Swordmages: Simple Ranged, Some Ranged Powers</p><p>Warlords: Simple Ranged</p><p>Warlocks: Simple Ranged, Ranged Powers</p><p>Wizards: Simple Ranged, Ranged Powers</p><p></p><p>So, of the classes in the game, all classes are trained in ranged weapons. Only 3 classes in the game lack ranged-weapon powers or ranged-spell-type powers.</p><p></p><p></p><p></p><p>One thing to note, someone was complaining you can't use an ally as a human shield any more. Actually, allies DO provide cover/concealment for you if they are in line of effect between you and the attacker. They just don't provide the same service for your enemy when you attack -them- back. The game makes the fundamental assumption that characters in an adventuring party locked in a fight to the death will actually bother to -communicate- things like 'incoming' or 'jump.' Adventurers are professionals, after all. And yes, this is a rewarding tactic, and if you make a Stealth roll vs. their Perception, you might even get Combat Advantage.</p><p></p><p>And this is -by design.-</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4404384, member: 71571"] Peasants -aren't- decent shots with that bow. They're not proficient in military ranged weapons. They -might- have simple ranged weapons proficiency. Here are all the classes currently in the game, and the ranged weapons they have training with, if any. As well, Classes with many powers that are -explicitly- Ranged/Area or may require ranged weapons are also noted. Artificers: Simple Ranged, Ranged Powers Clerics: Simple Ranged, Ranged Powers Fighters: Simple and Military Ranged Paladins: Simple Ranged Rangers: Simple and Military Ranged. Many powers utilize Ranged Weapons Rogues: Simple Ranged, plus one Superior Ranged. Many powers utilize Ranged Weapons Swordmages: Simple Ranged, Some Ranged Powers Warlords: Simple Ranged Warlocks: Simple Ranged, Ranged Powers Wizards: Simple Ranged, Ranged Powers So, of the classes in the game, all classes are trained in ranged weapons. Only 3 classes in the game lack ranged-weapon powers or ranged-spell-type powers. One thing to note, someone was complaining you can't use an ally as a human shield any more. Actually, allies DO provide cover/concealment for you if they are in line of effect between you and the attacker. They just don't provide the same service for your enemy when you attack -them- back. The game makes the fundamental assumption that characters in an adventuring party locked in a fight to the death will actually bother to -communicate- things like 'incoming' or 'jump.' Adventurers are professionals, after all. And yes, this is a rewarding tactic, and if you make a Stealth roll vs. their Perception, you might even get Combat Advantage. And this is -by design.- [/QUOTE]
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