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<blockquote data-quote="Buugipopuu" data-source="post: 3182760" data-attributes="member: 41173"><p>Hail.</p><p></p><p></p><p></p><p>The pantheon the PCs belonged to was facing a crisis of resources, as it had had many of its deities slain at once in an internal power struggle that escalated into a full blown war. Gods were being offed left and right, which means anyone who didn't get destroyed ended up with a pile of extra Quintessence (either from killing gods themselves or having their clerics convert the worshippers of recently slain gods), but had no chance to get new gear. </p><p></p><p>The characters my players had brought were a Human Fighter 20/Legendary Dreadnought 40, A Paragon Human Rogue 23/Assassin 20, A Paragon Human Monk 2/Fighter 8/Sorcerer 20/(Gold) Dragon Disciple 13 (I had allowed this player to augment his Half-Dragon breath weapon with a Fire Breath divine ability, and combine the dice of both) and a Sarrukh Wizard 33/Archmage 5.</p><p> </p><p></p><p></p><p>Effectively, yes.</p><p></p><p></p><p></p><p>They were hurting it (Heavy Eradication is the best ability for fighting golems.), just after the first hit from its plasma beam, which took the Half Dragon down from full health to nearly dead (Only saved by his immunity to fire), they were looking somewhat outmatched. Then the Guardian was foiled by a mere 1st level spell (and my revised falling damage rules, which adjust for size and virtual size to bring it in line with the Epic Bestiary suggestions on natural weapons). It should have chosen a less stupid place to fight, but it's mindless.</p><p></p><p></p><p></p><p>Unfortunately, none of them got swallowed, which is a pity, because that's the Akishra's coolest ability.</p><p></p><p></p><p></p><p>As a matter of fact, during the session the players located a stash of orbs containing imprisoned elementals of all types. All the ones corresponding to Quintessence and Unelementals had been suspiciously removed before they got there. The casters had a habit of spamming divination spells at anything interesting looking, so they have an idea of where the thieves went.</p><p></p><p></p><p></p><p>According to the <a href="http://www.d20srd.org/srd/spells/trueResurrection.htm" target="_blank">SRD</a> and the PHB, it can.</p><p></p><p></p><p></p><p>That seems like a good way of solving it.</p></blockquote><p></p>
[QUOTE="Buugipopuu, post: 3182760, member: 41173"] Hail. The pantheon the PCs belonged to was facing a crisis of resources, as it had had many of its deities slain at once in an internal power struggle that escalated into a full blown war. Gods were being offed left and right, which means anyone who didn't get destroyed ended up with a pile of extra Quintessence (either from killing gods themselves or having their clerics convert the worshippers of recently slain gods), but had no chance to get new gear. The characters my players had brought were a Human Fighter 20/Legendary Dreadnought 40, A Paragon Human Rogue 23/Assassin 20, A Paragon Human Monk 2/Fighter 8/Sorcerer 20/(Gold) Dragon Disciple 13 (I had allowed this player to augment his Half-Dragon breath weapon with a Fire Breath divine ability, and combine the dice of both) and a Sarrukh Wizard 33/Archmage 5. Effectively, yes. They were hurting it (Heavy Eradication is the best ability for fighting golems.), just after the first hit from its plasma beam, which took the Half Dragon down from full health to nearly dead (Only saved by his immunity to fire), they were looking somewhat outmatched. Then the Guardian was foiled by a mere 1st level spell (and my revised falling damage rules, which adjust for size and virtual size to bring it in line with the Epic Bestiary suggestions on natural weapons). It should have chosen a less stupid place to fight, but it's mindless. Unfortunately, none of them got swallowed, which is a pity, because that's the Akishra's coolest ability. As a matter of fact, during the session the players located a stash of orbs containing imprisoned elementals of all types. All the ones corresponding to Quintessence and Unelementals had been suspiciously removed before they got there. The casters had a habit of spamming divination spells at anything interesting looking, so they have an idea of where the thieves went. According to the [URL=http://www.d20srd.org/srd/spells/trueResurrection.htm]SRD[/URL] and the PHB, it can. That seems like a good way of solving it. [/QUOTE]
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