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<blockquote data-quote="Transformer" data-source="post: 5920740" data-attributes="member: 70008"><p>I'm still reasonably optimistic about 5e taking what's needed from 4e. A few things are in already: high 1st-level hp, "healing surges," straightforward monster xp system. Hopefully Wizards will get the message and bring back 4e's excellent monster stat blocks, and we'll see other important encounter-based and DM-prep involving innovations from 4e.</p><p></p><p>The most characteristic thing about 4e, in my mind, is the power system, and what it brings: lots of different mechanical options in combat for every class, and a reasonable approximation of balance at all levels. If Wizards can get those things in, through martial maneuvers and good open playtesting to weed out bad and overpowered options, then the part of me that likes 4e will be very satisfied.</p></blockquote><p></p>
[QUOTE="Transformer, post: 5920740, member: 70008"] I'm still reasonably optimistic about 5e taking what's needed from 4e. A few things are in already: high 1st-level hp, "healing surges," straightforward monster xp system. Hopefully Wizards will get the message and bring back 4e's excellent monster stat blocks, and we'll see other important encounter-based and DM-prep involving innovations from 4e. The most characteristic thing about 4e, in my mind, is the power system, and what it brings: lots of different mechanical options in combat for every class, and a reasonable approximation of balance at all levels. If Wizards can get those things in, through martial maneuvers and good open playtesting to weed out bad and overpowered options, then the part of me that likes 4e will be very satisfied. [/QUOTE]
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