Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
First Session of HotDQ - WOW, what a meatgrinder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desalus" data-source="post: 6389730" data-attributes="member: 6779178"><p>I’m glad your experiences were so great. Take a look at this thread and other threads about ‘Greenest in Flames’ and you will find many had a different experience than you did.</p><p></p><p>You say that you weren’t lenient when running this adventure, so did you run the adventure exactly as it is written in the book? Did you ever let your players rest? If so, did they miss out or fail one of the missions? Did you place some convenient healers in the keep or give the characters healing potions before the half-dragon, neither of which were written about (to my knowledge)? When your players snuck out of the keep using the old tunnel did you make sure to roll to see if they were spotted each time? When they snuck around town did they roll for every 100 feet they traveled to see if they were spotted?</p><p></p><p></p><p></p><p>You’re expecting new players to appreciate this concept and to have enough experience to know when a spell is truly needed? When I’m new to a game the first thing I want to do is to see what my character is capable of. New players probably shouldn’t be thrown into an adventure where they can easily make unwise choices and suffer for it throughout the next several sessions. There's better ways of easing them into understanding how to efficiently play their characters.</p><p></p><p></p><p></p><p>If Pathfinder had an adventure as unbalanced as ‘Greenest in Flames’ I highly doubt the outcome would be any better; in fact it would probably be even worse (I don't recall anyone saying level 1 Pathfinder is easy). Also telling players that ‘if you didn’t like it then go play something else’ is a poor defense for bad adventure design. I’m not criticizing the system (I really like the system), I’m criticizing the ‘Greenest in Flames’ adventure and WOTC’s choice to make this the very first introduction into the game for a lot of new players via Encounters. I find it a very poor representation of what DnD has to offer players.</p></blockquote><p></p>
[QUOTE="Desalus, post: 6389730, member: 6779178"] I’m glad your experiences were so great. Take a look at this thread and other threads about ‘Greenest in Flames’ and you will find many had a different experience than you did. You say that you weren’t lenient when running this adventure, so did you run the adventure exactly as it is written in the book? Did you ever let your players rest? If so, did they miss out or fail one of the missions? Did you place some convenient healers in the keep or give the characters healing potions before the half-dragon, neither of which were written about (to my knowledge)? When your players snuck out of the keep using the old tunnel did you make sure to roll to see if they were spotted each time? When they snuck around town did they roll for every 100 feet they traveled to see if they were spotted? You’re expecting new players to appreciate this concept and to have enough experience to know when a spell is truly needed? When I’m new to a game the first thing I want to do is to see what my character is capable of. New players probably shouldn’t be thrown into an adventure where they can easily make unwise choices and suffer for it throughout the next several sessions. There's better ways of easing them into understanding how to efficiently play their characters. If Pathfinder had an adventure as unbalanced as ‘Greenest in Flames’ I highly doubt the outcome would be any better; in fact it would probably be even worse (I don't recall anyone saying level 1 Pathfinder is easy). Also telling players that ‘if you didn’t like it then go play something else’ is a poor defense for bad adventure design. I’m not criticizing the system (I really like the system), I’m criticizing the ‘Greenest in Flames’ adventure and WOTC’s choice to make this the very first introduction into the game for a lot of new players via Encounters. I find it a very poor representation of what DnD has to offer players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
First Session of HotDQ - WOW, what a meatgrinder
Top