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*Dungeons & Dragons
First Session of HotDQ - WOW, what a meatgrinder
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<blockquote data-quote="Tony Vargas" data-source="post: 6393124" data-attributes="member: 996"><p>That's pretty likely, anyway, since the missions aren't done in any particular order, and you essentially skip on when taking a short rest. Depending on how many short rests and how beaten up they get, a party could do more or fewer of the missions. The episode is even expected to last a variable number of weeks, so you might have tables running different episodes, not just different missions.</p><p></p><p>At my FLGS we have three tables running 5e, and one of them did decline most of the missions, took a long rest, and tackled the second episode while still first level. </p><p></p><p> 6 the first night, 7 the third session, usually 4. I've had two players drop out, three join, and two of them drop out, and had two sesssions where he had to shuffle people due to a DM being unable to run. Not unusual for Encounters.</p><p></p><p></p><p></p><p>Actually, my group had a rough time of it, too. You can't count on hitting, can be dropped in one or two hits, only have so many spells, &c.</p><p></p><p>Of our three tables the one that did best consisted of a human 'war' Cleric with DR via a feat-at-1st-level, and a bunch of ranged characters, the kobolds tinked against his DR while the party mowed them down. </p><p></p><p> True. </p><p></p><p>Last session I ended up with a Monk, Rogue, Bard & Warlock at my table, and they sorted Episode 2 without any combat (except the Monk dropping one Cultist to use as a prop).</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6393124, member: 996"] That's pretty likely, anyway, since the missions aren't done in any particular order, and you essentially skip on when taking a short rest. Depending on how many short rests and how beaten up they get, a party could do more or fewer of the missions. The episode is even expected to last a variable number of weeks, so you might have tables running different episodes, not just different missions. At my FLGS we have three tables running 5e, and one of them did decline most of the missions, took a long rest, and tackled the second episode while still first level. 6 the first night, 7 the third session, usually 4. I've had two players drop out, three join, and two of them drop out, and had two sesssions where he had to shuffle people due to a DM being unable to run. Not unusual for Encounters. Actually, my group had a rough time of it, too. You can't count on hitting, can be dropped in one or two hits, only have so many spells, &c. Of our three tables the one that did best consisted of a human 'war' Cleric with DR via a feat-at-1st-level, and a bunch of ranged characters, the kobolds tinked against his DR while the party mowed them down. True. Last session I ended up with a Monk, Rogue, Bard & Warlock at my table, and they sorted Episode 2 without any combat (except the Monk dropping one Cultist to use as a prop). [/QUOTE]
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