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First time rogue
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<blockquote data-quote="Michael Morris" data-source="post: 2181007" data-attributes="member: 87"><p>You haven't played under the same DM's as I have you, or under me... <EG></p><p></p><p></p><p></p><p>Your funeral. In my games the knock spell can set off traps - making it's usefulness dubious (I hate that spell's existance as a DM and an avid rogue fan).</p><p></p><p></p><p></p><p>The last rogue I played went against the grain of combat oriented. With two fighters in the group you don't have to concentrate on whipping tail. Besides, if you want combat character why play a rogue? Play a fighter.</p><p></p><p>My last rogue had stats like this...</p><p></p><p>STR 7</p><p>DEX 20</p><p>CON 12</p><p>INT 16</p><p>WIS 18</p><p>CHA 10</p><p></p><p>I took weapon finesse at 1st level so I wouldn't completely blow chunks at combo and relied heavily on crossbow sniping (since crossbows don't care about your strength). Spot and Listen where my bread and butter, I twinked these out to +12 (+4 wis, +2 alertness, +2 tallfellow halfling bonus, 4 ranks). Drove the DM nuts cause he never could get the drop on the party. Open Locks, Disable Device and Search where the other highly maxed out skills.</p><p></p><p>I was the eyes and ears of the party. It was fun, while other players got to shine in the combats, between combats - during the exploration - was my time.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 2181007, member: 87"] You haven't played under the same DM's as I have you, or under me... <EG> Your funeral. In my games the knock spell can set off traps - making it's usefulness dubious (I hate that spell's existance as a DM and an avid rogue fan). The last rogue I played went against the grain of combat oriented. With two fighters in the group you don't have to concentrate on whipping tail. Besides, if you want combat character why play a rogue? Play a fighter. My last rogue had stats like this... STR 7 DEX 20 CON 12 INT 16 WIS 18 CHA 10 I took weapon finesse at 1st level so I wouldn't completely blow chunks at combo and relied heavily on crossbow sniping (since crossbows don't care about your strength). Spot and Listen where my bread and butter, I twinked these out to +12 (+4 wis, +2 alertness, +2 tallfellow halfling bonus, 4 ranks). Drove the DM nuts cause he never could get the drop on the party. Open Locks, Disable Device and Search where the other highly maxed out skills. I was the eyes and ears of the party. It was fun, while other players got to shine in the combats, between combats - during the exploration - was my time. [/QUOTE]
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