ZINDRA SLEEKMOON
Elf Ranger 7
Archer Fighting Style
Background: Geography - Forest (+2 to Perception)
Alignment: Good
ABILITY SCORES
STR 13
CON 8
DEX 20
INT 10
WIS 18
CHA 10
COMBAT
AC 23
FORT 17
REFLEX 21
WILL 19
HP 50
BLOODIED 25
SURGES/DAY 5
SURGE VALUE 12
INIT +8
SPEED 7
SKILLS
TRAINED - Acrobatics +12, Athletics +8, Nature +14, Perception +17, Stealth +12
LANGUAGES - Common, Elven
FEATS
Bow Expertise: +1 dmg to target not adjacent to other creatures
Defensive Mobility (from Ranger): +2 to AC vs. opportunity attacks
Distant Advantage: Gain combat advantage with ranged or area attacks against enemies flanked by your allies
Lethal Hunter: Hunter's Quarry to d8s
Weapon Proficiency - Greatbow
RACIAL FEATURES
Elven Accuracy
Elven Weapon Proficiency
Fey Origin
Group Awareness: +1 to Perception for non-elf allies within 5 squares
Wild Step: Ignore difficult terrain when shifting
CLASS FEATURES
Fighting Style - Archer
Hunter's Quarry: Designate nearest enemy you can see as Quarry, minor action, deal extra 1d8 dmg 1/round
Prime Shot: +1 to attack rolls if no allies are closer to the target
POWERS
AT-WILL
Careful Attack
Hunter's Quarry
Twin Strike
ENCOUNTER
Biting Volley
Covering Volley
Elven Accuracy
Two-Fanged Strike
Yield Ground
DAILY
Evade Ambush
Hunt's End
Spitting Cobra Stance
ITEM POWERS
Boots of the Dryad
EQUIPMENT
3pp, 25gp
+2 Duelist's Greatbow, +2 Predator's Hide Armor, +2 Amulet of Protection, Boots of the Dryad, Headband of Perception, 50 Firestorm Arrows, 50 Freezing Arrows, 50 Lightning Arrows, 50 Onslaught Arrows, 3 Daggers, Greatsword, Adventurer's Kit, Harp, Thieves Tools
PERSONALS
Age: 28
Height: 5'9"
Weight: 150lbs.
Patron Deity: Corellon
Homeland: Gnarley Forest