@EzekielRaiden
Here is a level 0 character. The concept is the iconic teenager whose sorcerous powers are starting to awaken.
Afli is sixteen years old. He is staying out of town as a foster with his dads sister, Helga, who is an accomplished blacksmith. His parents want him to become a blacksmith. At his aunts shop, he turns out to be pretty good at blacksmithing and her customers like him. But weird things are starting to happen around him, especially during stressful situations. It is distracting him from his fostership. He is realizing he is the cause of the weirdness, and it responds to his intentions. The other day, his mind was wandering and remembering he needed to ignite kiln, when fire flew from his hand setting the entire kiln ablaze.
AFLI
Species: Human
Size: Medium
Speed: 30 feet
Age: 16 (life expectancy 80)
Hit Points: 8 (5 Size + 3 Constitution)
AC: 10 (!)
Charisma (16): +3
Constitution (16): +3
Strength (13): +1
Dexterity (10): +0
Intelligence (12): +1
Wisdom (8): −1
Human Feat: Lucky
Background Feat: Magic Initiate Arcane
(Note. He just discovered the Produce Flame cantrip. His other cantrip and the slot 1 spell havent happened yet.)
Skills: Nature, Arcana
(Note. The Nature skill handles all natural sciences, including elemental alchemy, metallurgy, structural engineering, and mathematics. The Arcana is intuitive and self-taught.)
Tool Sets: Blacksmith
Combat Training: All Simple Weapons
Equipment: Clothing, Knife, Blacksmith Set, Spear, ...