Thondor
I run Compose Dream Games RPG Marketplace
2) Would you have advice for rules design and crunch material writing? Say, if you were designing source material work rather than just adventures.
3) How would this advice differ if you were self-publishing? Are there style guides for writing that just work?
I guess one of the main things is playtesting. Adventures should have some playtesting to (this is the reason 'The Sanctum of the Fiery Ladder' was released as an open playtest) but this is less critical then for rules design.
I've actually begun designing a simple freeform superheroes RPG and I've playtested it with a my own group(s) and at two different conventions. This has given me some great feeback.
Other than that, hang out in the houserules forums here. This is especially useful if you thinking about D&D crunch.
Well if I was self-publishing the major difference is I would probably use Canadian spelling instead of American. Though you should usually follow your source material.
I should really try to get a copy of that guide I mentioned above so I can direct folks to it. I'll try to get to that in the next few days. Also, its an older book but I found Orson Scott Card's "[ame="http://www.amazon.com/How-Write-Science-Fiction-Fantasy/dp/158297103X#noop"]How to Write Science Fiction and Fantasy"[/ame] is quite good, though the material isn't directly applicable. it does focus a little more on science fiction side.
4) How well did the material you wrote port over to the published material? In its final format, I mean.
Overall at this point I am quite happpy with it. It is however not in its 'final' form. Right now you can download it for free as part of an open playtest. We are still looking for feedback. I believe that the download is being deactivated in the next day or so.
We're going to go through the adventure, make some corrections, apply some of the feedback (we've had very little to date) and then the adventure will be combined with the latest winner 'Gold Strike' and released in print and pdf.
The main thing I'd like is some art . . . but please let me know what you folks think.