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General Tabletop Discussion
*Dungeons & Dragons
Fixing the Champion
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6804626" data-attributes="member: 6701872"><p>In my play experience? Basically any time he wants it, because players tend to work as a team and there are all kinds of ways a team of characters can get the fighter, and potentially more of the party too, advantage.</p><p></p><p>Last champion I saw in play was alongside a barbarian that decided to take the wolf option at 3rd level (so as many times as the barbarian could rage the entire party could get advantage on attacks if they wanted it), and a cleric (guiding bolt, though that doesn't apply to more than one attack), and another caster with faerie fire, plus a familiar that could do a help action if somebody really needed advantage right then.</p><p></p><p>Misquoting the rules is no way to convince me of your position. Reckless attack isn't limited to just the barbarian's first attack, the wolf totem feature you mention benefits not just the barbarian, and barbarians aren't inherently half-orcs so adding the extra die to criticals that only half-orcs get isn't fair comparison.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6804626, member: 6701872"] In my play experience? Basically any time he wants it, because players tend to work as a team and there are all kinds of ways a team of characters can get the fighter, and potentially more of the party too, advantage. Last champion I saw in play was alongside a barbarian that decided to take the wolf option at 3rd level (so as many times as the barbarian could rage the entire party could get advantage on attacks if they wanted it), and a cleric (guiding bolt, though that doesn't apply to more than one attack), and another caster with faerie fire, plus a familiar that could do a help action if somebody really needed advantage right then. Misquoting the rules is no way to convince me of your position. Reckless attack isn't limited to just the barbarian's first attack, the wolf totem feature you mention benefits not just the barbarian, and barbarians aren't inherently half-orcs so adding the extra die to criticals that only half-orcs get isn't fair comparison. [/QUOTE]
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Fixing the Champion
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