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Fixing the Champion
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<blockquote data-quote="Hawk Diesel" data-source="post: 6804664" data-attributes="member: 59848"><p>Let's take the example of Maneuvering Strike. The BM gets to decide to use it after the attack is successful, so there is no chance that you will expend the superiority dice and it be wasted. (Yes, this requires the BM to hit, which relies on statistics. But once again, with bounded accuracy of 5e and most monsters having an AC of 13-16, with a BM strength bonus of at least +3 and a proficiency bonus of +3, that brings the hit likelihood to around 50%, give or take. Much higher than the 10% chance to score a crit of a champion without advantage). The BM in this situation will at least do +1 damage to this monster. In addition, an ally can make a move without drawing AoOs, potentially positioning him to allow the party rogue to get in their sneak attack or what have you.</p><p></p><p></p><p></p><p></p><p>It is always much more likely for a player to hit a creature than to score a critical, especially in this addition where the very highest AC is around 25 for a Tarrasque. Taking into consideration proficiency bonus and strength/dex modifiers, and that most monsters will have an AC between 11-19, you are statically much more likely to hit before you score a critical. Why else would they call it a critical? </p><p></p><p>Also, when your BM's four dice have been expended, but the champion is still able to crit on 19+ indefinitely, when does the former become the trap option? Champions don't need to take a nap to reset their crit bonus.</p><p></p><p></p><p></p><p>For me personally, I just don't like the expanded critical. Yes, Remarkable Athlete sucks as written, but is much easier to fix. The expanded critical somehow seems different.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 6804664, member: 59848"] Let's take the example of Maneuvering Strike. The BM gets to decide to use it after the attack is successful, so there is no chance that you will expend the superiority dice and it be wasted. (Yes, this requires the BM to hit, which relies on statistics. But once again, with bounded accuracy of 5e and most monsters having an AC of 13-16, with a BM strength bonus of at least +3 and a proficiency bonus of +3, that brings the hit likelihood to around 50%, give or take. Much higher than the 10% chance to score a crit of a champion without advantage). The BM in this situation will at least do +1 damage to this monster. In addition, an ally can make a move without drawing AoOs, potentially positioning him to allow the party rogue to get in their sneak attack or what have you. It is always much more likely for a player to hit a creature than to score a critical, especially in this addition where the very highest AC is around 25 for a Tarrasque. Taking into consideration proficiency bonus and strength/dex modifiers, and that most monsters will have an AC between 11-19, you are statically much more likely to hit before you score a critical. Why else would they call it a critical? Also, when your BM's four dice have been expended, but the champion is still able to crit on 19+ indefinitely, when does the former become the trap option? Champions don't need to take a nap to reset their crit bonus. For me personally, I just don't like the expanded critical. Yes, Remarkable Athlete sucks as written, but is much easier to fix. The expanded critical somehow seems different. [/QUOTE]
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