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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fixing the newly broken rogue class (thanks to Andy and 3.5)
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<blockquote data-quote="totoro" data-source="post: 1023237" data-attributes="member: 11939"><p>I don't think uncanny dodge has much to do with how good someone dodges. Keeping your DEX bonus means you have some kind of 6th sense when danger is near. You could just as easily call it Danger Sense instead of Uncanny Dodge. In fact, that is probably more accurate. With a simple name change, suddenly the Barbarian seems like the one who should have it. Maybe the Ranger, too, but not the Rogue. (Speaking of changing names, why not call the Barbarian a Berserker, since that is more accurate, too. I guess that is another rant.)</p><p></p><p>As for Improved Uncanny Dodge, that is the ability to keep from being flanked. It is beyond me what that has to do with being a Rogue. You could rename it Improved Multiple Opponent Combat and it starts looking like the Barbarian should have it and, again, not the rogue. Maybe the Ranger should have this, too.</p><p></p><p>And since the ranger should have Danger Sense and (perhaps) Improved Multiple Opponent Combat, we can get rid of the Evasion class ability for Rangers, which was added only so that rangers won't just take a couple of levels of rogue to get it. (What a dumb reason. That's one of the reasons why humans and half-elves used to have an advantage from multi-classing. I guess that is another rant, too.) It would be nice to limit evasion to only the monk and rogue again.</p></blockquote><p></p>
[QUOTE="totoro, post: 1023237, member: 11939"] I don't think uncanny dodge has much to do with how good someone dodges. Keeping your DEX bonus means you have some kind of 6th sense when danger is near. You could just as easily call it Danger Sense instead of Uncanny Dodge. In fact, that is probably more accurate. With a simple name change, suddenly the Barbarian seems like the one who should have it. Maybe the Ranger, too, but not the Rogue. (Speaking of changing names, why not call the Barbarian a Berserker, since that is more accurate, too. I guess that is another rant.) As for Improved Uncanny Dodge, that is the ability to keep from being flanked. It is beyond me what that has to do with being a Rogue. You could rename it Improved Multiple Opponent Combat and it starts looking like the Barbarian should have it and, again, not the rogue. Maybe the Ranger should have this, too. And since the ranger should have Danger Sense and (perhaps) Improved Multiple Opponent Combat, we can get rid of the Evasion class ability for Rangers, which was added only so that rangers won't just take a couple of levels of rogue to get it. (What a dumb reason. That's one of the reasons why humans and half-elves used to have an advantage from multi-classing. I guess that is another rant, too.) It would be nice to limit evasion to only the monk and rogue again. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fixing the newly broken rogue class (thanks to Andy and 3.5)
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