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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fixing the newly broken rogue class (thanks to Andy and 3.5)
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<blockquote data-quote="sithramir" data-source="post: 1024677" data-attributes="member: 12183"><p>I just can't believe someone actually put evasion BEHIND another ability. I'd lose 4 levels worth of barbarian just for evasion. I mean, come on, 0 damage from ANY spell with reflex? Who cares if I have trap sense +10 movement rage. If i'm hit with a cone of cold a fireball or any similar thing my guy can take 0!</p><p></p><p>Last night we had a game and there were 3 flame strikes thrown from clerics. After my rogue/fighter was done "smiting" them because he took 0 damage he went to find a cleric who could "raise dead" the rest of the party. Did I mention one of those was a barbarian?</p><p></p><p>Evasion is an ability that just gets better and better as you get higher level'd. </p><p></p><p>And a level of monk means you can't take several other classes due to restrictions as noted above. </p><p></p><p>Rogues are insanely powerful as it is. You can make any character you'd like and my rogue will kill him. He doesn't need those abilities earlier on. Skill points are the best thing in the game unless you only do pure combat in which sucks to be you.</p><p></p><p>Did anyone forget that rogues can tumble as a class ability? The ability to not take AoO's from those 8 skill points is huge.</p></blockquote><p></p>
[QUOTE="sithramir, post: 1024677, member: 12183"] I just can't believe someone actually put evasion BEHIND another ability. I'd lose 4 levels worth of barbarian just for evasion. I mean, come on, 0 damage from ANY spell with reflex? Who cares if I have trap sense +10 movement rage. If i'm hit with a cone of cold a fireball or any similar thing my guy can take 0! Last night we had a game and there were 3 flame strikes thrown from clerics. After my rogue/fighter was done "smiting" them because he took 0 damage he went to find a cleric who could "raise dead" the rest of the party. Did I mention one of those was a barbarian? Evasion is an ability that just gets better and better as you get higher level'd. And a level of monk means you can't take several other classes due to restrictions as noted above. Rogues are insanely powerful as it is. You can make any character you'd like and my rogue will kill him. He doesn't need those abilities earlier on. Skill points are the best thing in the game unless you only do pure combat in which sucks to be you. Did anyone forget that rogues can tumble as a class ability? The ability to not take AoO's from those 8 skill points is huge. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fixing the newly broken rogue class (thanks to Andy and 3.5)
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