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Flamestrike and Stalker0's little adventure
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<blockquote data-quote="Flamestrike" data-source="post: 8271112" data-attributes="member: 6788736"><p>If your familiar is around it also needs initiative.</p><p></p><p>Ill roll out the first and second rounds here.</p><p></p><p>Rogue goes first; He yells out a warning, takes the Aim action, and fires at one of the Trolls - highest roll is 18 so he hits easily. 26 points of damage. The troll cant use its Rock hide reaction as the Rogue is packing a magical +1 bow.</p><p></p><p>Next its you, and most other PCs; you're all no longer surprised and can take reactions (lucky for you!).</p><p></p><p>Next its the Trolls; They lumber up to you on the bridge, and attack; rolls are 8, 6, 4, 14, 20 (ouch!) and 13.</p><p></p><p>Your AC is 14, and I presume you <em>shield </em>on the first attack that hits, giving you an effective AC of 19 vs their +8 to hit. The first Troll misses with all three attacks (two of them deflected by <em>shield</em>); but the second one (obviously enraged by the arrow in its rubbery hide) hits three times; with a critical hit on the claw. Total damage is 7d8+15!</p><p></p><p>Total damage is... 49 points. With a Con of 16 - if my calculations are correct you should have (51 HP) so you're up on 2 HP. Lucky boy!</p><p></p><p>The wounded troll then pulls the arrow from its hide; it's rubbery flesh sealing over.</p><p></p><p>Next goes the Bard; he's also no longer surprised and can take reactions.</p><p></p><p><strong>Round 2:</strong></p><p></p><p>A light rain starts to fall over the battlefield, as the roaring waters below you hem you in, with two enraged Trolls advancing pushing you dangerously closer to the raging waters below!</p><p></p><p>On the Rogues turn he again Aims, and fires, and again hits (the same Troll). 22 more damage.</p><p></p><p>Its you next mate. What do you want to do?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8271112, member: 6788736"] If your familiar is around it also needs initiative. Ill roll out the first and second rounds here. Rogue goes first; He yells out a warning, takes the Aim action, and fires at one of the Trolls - highest roll is 18 so he hits easily. 26 points of damage. The troll cant use its Rock hide reaction as the Rogue is packing a magical +1 bow. Next its you, and most other PCs; you're all no longer surprised and can take reactions (lucky for you!). Next its the Trolls; They lumber up to you on the bridge, and attack; rolls are 8, 6, 4, 14, 20 (ouch!) and 13. Your AC is 14, and I presume you [I]shield [/I]on the first attack that hits, giving you an effective AC of 19 vs their +8 to hit. The first Troll misses with all three attacks (two of them deflected by [I]shield[/I]); but the second one (obviously enraged by the arrow in its rubbery hide) hits three times; with a critical hit on the claw. Total damage is 7d8+15! Total damage is... 49 points. With a Con of 16 - if my calculations are correct you should have (51 HP) so you're up on 2 HP. Lucky boy! The wounded troll then pulls the arrow from its hide; it's rubbery flesh sealing over. Next goes the Bard; he's also no longer surprised and can take reactions. [B]Round 2:[/B] A light rain starts to fall over the battlefield, as the roaring waters below you hem you in, with two enraged Trolls advancing pushing you dangerously closer to the raging waters below! On the Rogues turn he again Aims, and fires, and again hits (the same Troll). 22 more damage. Its you next mate. What do you want to do? [/QUOTE]
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