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<blockquote data-quote="KarinsDad" data-source="post: 6403257" data-attributes="member: 2011"><p>What good is a special ability for your class or race if the DM then hands it out to everyone? Kind of defeats the purpose of it being a special ability. Do you just hand out Inspiration to everyone at the table the moment they show up at the table, or do you do it for special things that happen at the table?</p><p></p><p>And Advantage is too powerful because Advantage is nearly the equivalent of +5 on the D20 (for those AC numbers in the bell curve that show up in the game).</p><p></p><p>DM's should rarely just hand out Advantage or Disadvantage. It should mostly just be based on the rules as written. The DM should sometimes hand out +2 or -2, but Advantage and Disadvantage are pretty huge.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6403257, member: 2011"] What good is a special ability for your class or race if the DM then hands it out to everyone? Kind of defeats the purpose of it being a special ability. Do you just hand out Inspiration to everyone at the table the moment they show up at the table, or do you do it for special things that happen at the table? And Advantage is too powerful because Advantage is nearly the equivalent of +5 on the D20 (for those AC numbers in the bell curve that show up in the game). DM's should rarely just hand out Advantage or Disadvantage. It should mostly just be based on the rules as written. The DM should sometimes hand out +2 or -2, but Advantage and Disadvantage are pretty huge. [/QUOTE]
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