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<blockquote data-quote="Jester David" data-source="post: 7980920" data-attributes="member: 37579"><p>Done a lot of thought on worldbuilding. (So much so I've <a href="https://www.drivethrurpg.com/product/131097/Jester-Davids-HowTo-Guide-to-Fantasy-Worldbuilding" target="_blank">written a book</a> on it.)</p><p>So happy to give some input.</p><p></p><p></p><p>Sounds good so far, and solves the problem of water running over the edge. A "saucer" shaped world.</p><p></p><p></p><p>This is where I start to question you. Gently. </p><p></p><p>As a rule, the more funky changes you make to the world, the more careful you have to become, because this can cause odd ripple effects.</p><p></p><p>Like how to werewolves work without a moon? Are there tides? Why is the spell <em>moonbeam</em>? How do magic items that recharge "daily each dawn" work when there is no literal dawn?</p><p>Would there be seasons if there is no sun? Do days still get warmer and hotter? Where is the source of said warmth? </p><p>Without a direct source of light, are there shadows? Which way do they fall?</p><p></p><p>This all seems trivial until you have a way of the shadow monk in a light forest asking which way the shadow of the trees are falling so they know where they can teleport.</p><p></p><p></p><p>Do you mean they just emerge on the far side like the edges look around and connect? Like an older RPG video game map?</p><p></p><p></p><p>Up in the sky? Down underground?</p><p>Or are you asking about the top side and bottom side of the saucer?</p><p></p><p>There could easily be stuff on both sides of the saucer. You could do traditional fantasy on one side, and non-traditional on the other. </p><p>Or have opposing factions with different races, like Warcraft, with an orc nation below. So elves and humans are only on the dorsal side while gnomes and dragonborn hail from the ventral.</p><p></p><p></p><p>Like the real world. </p><p>Clouds are pushed up by air currents hitting the mountains, and cool in the upper atmosphere. Rain comes down and makes small brooks and streams that merge into larger rivers. </p><p></p><p></p><p>No reason there couldn't be other planes. </p><p></p><p>If the disc is thick enough, there could easily be an underdark. </p><p>The deepest real world mine is less than 4km thick, so a 10km wide crust would have plenty of room. (The highest building in the modern world is still less than a kilometer tall, so 10km gives you more than enough room for a dozen medieval cities stacked atop each other.)</p><p></p><p></p><p>See above for "backside" thoughts. No reason there couldn't be. </p><p></p><p>Is it a disc? Well, it's almost more the inside of a sphere. (See <em>Hollow World</em>). But since fantasy people might not be able to map everything, the disc/sphere question is effectively an armchair philosophical question for people in-world.</p><p>It doesn't matter in play for the most part and could just be a "mystery".</p></blockquote><p></p>
[QUOTE="Jester David, post: 7980920, member: 37579"] Done a lot of thought on worldbuilding. (So much so I've [URL='https://www.drivethrurpg.com/product/131097/Jester-Davids-HowTo-Guide-to-Fantasy-Worldbuilding']written a book[/URL] on it.) So happy to give some input. Sounds good so far, and solves the problem of water running over the edge. A "saucer" shaped world. This is where I start to question you. Gently. As a rule, the more funky changes you make to the world, the more careful you have to become, because this can cause odd ripple effects. Like how to werewolves work without a moon? Are there tides? Why is the spell [I]moonbeam[/I]? How do magic items that recharge "daily each dawn" work when there is no literal dawn? Would there be seasons if there is no sun? Do days still get warmer and hotter? Where is the source of said warmth? Without a direct source of light, are there shadows? Which way do they fall? This all seems trivial until you have a way of the shadow monk in a light forest asking which way the shadow of the trees are falling so they know where they can teleport. Do you mean they just emerge on the far side like the edges look around and connect? Like an older RPG video game map? Up in the sky? Down underground? Or are you asking about the top side and bottom side of the saucer? There could easily be stuff on both sides of the saucer. You could do traditional fantasy on one side, and non-traditional on the other. Or have opposing factions with different races, like Warcraft, with an orc nation below. So elves and humans are only on the dorsal side while gnomes and dragonborn hail from the ventral. Like the real world. Clouds are pushed up by air currents hitting the mountains, and cool in the upper atmosphere. Rain comes down and makes small brooks and streams that merge into larger rivers. No reason there couldn't be other planes. If the disc is thick enough, there could easily be an underdark. The deepest real world mine is less than 4km thick, so a 10km wide crust would have plenty of room. (The highest building in the modern world is still less than a kilometer tall, so 10km gives you more than enough room for a dozen medieval cities stacked atop each other.) See above for "backside" thoughts. No reason there couldn't be. Is it a disc? Well, it's almost more the inside of a sphere. (See [I]Hollow World[/I]). But since fantasy people might not be able to map everything, the disc/sphere question is effectively an armchair philosophical question for people in-world. It doesn't matter in play for the most part and could just be a "mystery". [/QUOTE]
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