zoroaster100
First Post
I recently saw a thread on one of the forums at EN world that was a spin-off from the "Let's ban teleport" thread on the General forum. It was about spells that one might consider banning or modifying in order to change permit the more traditional fantasy concepts by limiting things like teleport, know alignment, etc. which can have drastic effects on a campaign plot. Now I can't find that thread. Can someone please post a link for me to that thread if you know where it is? I'm writing up my house rules for my campaign and want to look at the various suggestions on things to consider banning or modifiying in the spell list.
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