I have been inspired to rethink just what my characters know. I felt that the "Knowledge" skills were either not broad enough or too specific. A new Skill category emerged and it has helped me greatly. "Hobby".
Examples:
Hobby: Art, Comics, Current Events, Dance, Folklore, Mythology RPGs, Sports, Travel etc.
Knowledge: Behavioral Sciences, Business, Physical Sciences, Social Sciences, Religions etc.
It seems that divisions can be made, but then there are some areas that could easily belong to either the Hobby and/or Knowledge areas.
The difference: A Hobby is for Entertainment. Knowledge is for Fact.
Has anyone toyed around with the differences?
Has anyone thought of a better method of fleshing out what a character knows?
What would you do different?
Examples:
Hobby: Art, Comics, Current Events, Dance, Folklore, Mythology RPGs, Sports, Travel etc.
Knowledge: Behavioral Sciences, Business, Physical Sciences, Social Sciences, Religions etc.
It seems that divisions can be made, but then there are some areas that could easily belong to either the Hobby and/or Knowledge areas.
The difference: A Hobby is for Entertainment. Knowledge is for Fact.
Has anyone toyed around with the differences?
Has anyone thought of a better method of fleshing out what a character knows?
What would you do different?
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